How does metacognition enable people to be the heroes in (dystopian) LARP?

How does metacognition enable people to be the heroes in (dystopian) LARP?

Ye gods the end is coming! Grab your go-bag, a cricket bat and join Mike, Mark and Dr Laura Mitchell as we break down how thinking about thinking can help you go to the bathroom safely as the world comes to an end.

Because we’re role-playing a serious academic outfit, here’s some handy links related to what we discuss:

Goffman: https://en.wikipedia.org/wiki/The_Presentation_of_Self_in_Everyday_Life, plus a link in Laura’s essay ‘Theorising LARP through symbolic interactionism’ available at https://uklarp.org/2019/11/24/theorising-larp-using-symbolic-interactionism/ 

UK LARP: The Peckforton Papers available as free PDF at https://www.wychwood-end.com/publications.html

Nordic LARP: see the website https://nordiclarp.org/ but also the International Journal on Roleplaying: https://journals.uu.se/IJRP/index 

Projective identity: https://www.taylorfrancis.com/chapters/mono/10.4324/9781315774459-11/projective-identity-james-paul-gee

Proper References

Kohlberg: https://en.wikipedia.org/wiki/Lawrence_Kohlberg

Kohlberg, Lawrence; Hersh, Richard H. (1977). “Moral development: A review of the theory”. Theory into Practice. 16 (2): 53–59. 

Gilligan: https://en.wikipedia.org/wiki/In_a_Different_Voice

Gilligan, Carol (1982). “In a Different Voice: Women’s Conceptions of Self and Morality”. Harvard Educational Review. 47 (4)