1 00:00:05,986 --> 00:00:15,571 Hello, and welcome to the Playful Learning Day 2 Program in a Pod, an audio companion to the Playful Learning Conference 2026 program. 2 00:00:16,152 --> 00:00:24,877 We'll be speaking with the speakers, parlaying with the presenters, and conferring with the keynotes to get a vibe for what to expect from this year's conference. 3 00:00:25,397 --> 00:00:33,654 I'm Mike Collins, Senior Learning Designer at the Open University, Pedagogic Podcaster at Pedagodzilla.com, and pastry enthusiast. 4 00:00:33,654 --> 00:00:34,372 Yeah. 5 00:00:34,626 --> 00:00:38,589 This year, Playful Learning is at the University of Sussex in Brighton. 6 00:00:38,589 --> 00:00:41,631 The theme is Into the Woods. 7 00:00:41,691 --> 00:00:48,996 And by this point, you may have indeed already ventured into them, surrounded as you are by the South Downs National Park. 8 00:00:49,096 --> 00:00:53,959 You may also have squared off against the seagull, but that's a less relaxing image. 9 00:00:54,020 --> 00:00:57,001 Focus instead on the lovely woods. 10 00:00:57,322 --> 00:00:59,043 The cheeky squirrels. 11 00:00:59,384 --> 00:01:02,285 Simon the badger in his little waistcoat. 12 00:01:02,326 --> 00:01:03,106 Look. 13 00:01:03,106 --> 00:01:05,868 He's checking the time on a tidy pocket watch. 14 00:01:06,529 --> 00:01:11,232 Think not of the glint of bastardry in the eye of the seagull. 15 00:01:12,073 --> 00:01:14,935 Have you ever seen that video of one swallowing a rabbit? 16 00:01:15,155 --> 00:01:16,516 Horrifying. 17 00:01:17,277 --> 00:01:19,278 But back to the conference. 18 00:01:28,002 --> 00:01:30,103 The day starts at 8am. 19 00:01:30,103 --> 00:01:44,231 Those staying on campus will be able to have a breakfast, participate in an optional campus run, or go forest bathing, a slow, mindful walk where curiosity is the destination. 20 00:01:44,411 --> 00:01:46,592 And possibly a forest. 21 00:01:47,353 --> 00:01:50,935 There is advanced sign-up required for this as space is unlimited. 22 00:01:52,436 --> 00:01:56,698 The day gets into full swing at 9.30 in the terrace room. 23 00:01:56,984 --> 00:02:00,357 Where the conference organizers will be welcoming you to day two. 24 00:02:01,840 --> 00:02:08,106 From this point onwards throughout Thursday, you'll be able to access these Spotlight drop-in sessions. 25 00:02:08,547 --> 00:02:15,053 The first of these is Lego Serious Play in HE, presented by Susanna Quincy. 26 00:02:16,596 --> 00:02:17,154 So 27 00:02:17,154 --> 00:02:19,777 it's gonna be an informal networking session. 28 00:02:19,777 --> 00:02:23,105 So I don't serendipitous, but that means I haven't done much. 29 00:02:23,105 --> 00:02:27,208 I so I've been oh 30 00:02:27,208 --> 00:02:37,691 series play facilitator for probably eight years or so and the method is is great but it's very located in kind of business and there's a lot of people who are Lego series play 31 00:02:37,691 --> 00:02:43,963 facilitators in HE and I know that I gained so much from talking to other people about what they're doing in their own practice. 32 00:02:43,963 --> 00:02:53,706 So I thought it would be really nice if we could just do something at the conference where people could just rock up with their ideas, their problems, challenges, anything that's 33 00:02:53,706 --> 00:02:55,606 been working well, less well. 34 00:02:55,606 --> 00:03:02,793 And have a bit of the kind of hive mind of Lego series play practitioners in HE, get together, share ideas and potentially create a network. 35 00:03:02,793 --> 00:03:05,356 I don't think there is one, but if there is one, great. 36 00:03:05,356 --> 00:03:07,698 Then come along and and tell me about it. 37 00:03:07,958 --> 00:03:08,880 That's such a lovely idea. 38 00:03:08,880 --> 00:03:12,376 And also just what a wonderful I what a wonderful matching of Lego series plates. 39 00:03:12,376 --> 00:03:15,502 Just like okay, let's just keep our hands occupied and we can have a natter. 40 00:03:15,502 --> 00:03:18,097 It's the same thing of kind of th those knitting groups, isn't it? 41 00:03:18,097 --> 00:03:19,700 Nobody's there for the knitting. 42 00:03:19,700 --> 00:03:21,162 It's all about the goth. 43 00:03:21,300 --> 00:03:23,151 Exactly, exactly that. 44 00:03:23,151 --> 00:03:27,558 So yeah, and I just um I thought it would just be a good good opportunity to to get together. 45 00:03:27,558 --> 00:03:35,427 It's something that I've wanted to do for ages and have been talking about it and I was like, right, this year I should actually put pen to paper or fingers to keyboard and and 46 00:03:35,427 --> 00:03:37,319 get my abstract in to to run it. 47 00:03:37,319 --> 00:03:41,634 To brick even, yeah, exactly. 48 00:03:41,720 --> 00:03:44,975 Brick that's that that could have been a a title for your thing. 49 00:03:44,975 --> 00:03:47,192 Brick to brick there goes series playing H E. 50 00:03:47,192 --> 00:03:48,305 Too late to change it now. 51 00:03:48,305 --> 00:03:51,129 Maybe we'll subheading like yeah. 52 00:03:51,572 --> 00:03:51,913 Marvelous. 53 00:03:51,913 --> 00:03:59,668 And of course you've got at Playful Learning, I think quite a quite a good representative slice of other sort of Lego series play facilitators. 54 00:03:59,668 --> 00:04:02,272 So is this open to everybody at the conference? 55 00:04:02,478 --> 00:04:03,808 Yes, anybody can come along. 56 00:04:03,808 --> 00:04:09,850 And I think also so don't feel because also I think some people are trained Lego series play facilitators, other people aren't. 57 00:04:09,850 --> 00:04:16,012 They might have kind of just been using Lego or they might be really interested in becoming a an actual trainer. 58 00:04:16,012 --> 00:04:21,984 So anybody can can rock up and and I will talk all day about how brilliant I think Lego series play is. 59 00:04:21,984 --> 00:04:23,984 So I'll just bore everybody with that. 60 00:04:23,984 --> 00:04:29,294 So yeah, any anybody if you've got any interest in Lego and want to do a bit of building, then please come along. 61 00:04:29,294 --> 00:04:30,066 Fantastic. 62 00:04:30,066 --> 00:04:32,541 and just obviously you and I know what we're talking about with Lego Serious Play. 63 00:04:32,541 --> 00:04:35,287 We may have some people coming to the conference who've never encountered it before. 64 00:04:35,287 --> 00:04:38,894 Real quick, can you just let us know what Lego Serious Play is? 65 00:04:39,040 --> 00:04:51,300 Yeah, it's a methodology um designed in cab collaboration with Lego to help with strategic thinking, team building, strategizing, problem solving, where you basically w go through a 66 00:04:51,300 --> 00:04:57,164 series of exercises and build models in relation to that sounds a bit boring, but it's it's very serious. 67 00:04:57,325 --> 00:05:07,153 But it's it's fantastic about understanding different perspectives, being really inclusive, really getting down to thinking differently and expressing often ideas that you 68 00:05:07,153 --> 00:05:08,312 have in your mind. 69 00:05:08,312 --> 00:05:13,225 that you just can't really articulate, but you can do that through the bricks and the building. 70 00:05:13,496 --> 00:05:17,091 So you said it was developed in collaboration with Lego. 71 00:05:17,093 --> 00:05:21,780 Do you feel it's suspicious at all that Lego think the solution to things is more Lego? 72 00:05:22,562 --> 00:05:26,984 And that if perhaps you'd done it in collaboration with IKEA, the solution might have been fucking furniture. 73 00:05:26,984 --> 00:05:30,317 Do you know Ikea did do a Lego sets at one point as well? 74 00:05:30,317 --> 00:05:30,718 Did they? 75 00:05:30,718 --> 00:05:31,584 Yeah, they did. 76 00:05:31,584 --> 00:05:32,426 They did. 77 00:05:32,426 --> 00:05:35,191 They did a whole set of boxes and some some individual Lego sets. 78 00:05:35,191 --> 00:05:38,237 I might have had to do a special trip to IKEA to get those. 79 00:05:38,670 --> 00:05:40,834 Um I think it 80 00:05:40,834 --> 00:05:41,475 It's really interesting. 81 00:05:41,475 --> 00:05:45,100 There are special Lego series play kits, of course. 82 00:05:45,100 --> 00:05:47,492 Um, but actually you can use any any Lego. 83 00:05:47,492 --> 00:05:55,733 And I think there's a kind of slightly different perspectives in the community about whether you need to be kind of purist Lego series play using the bits or whether you can 84 00:05:55,733 --> 00:05:56,633 actually 85 00:05:56,728 --> 00:05:59,313 There's elitism in the Lego series play community. 86 00:05:59,313 --> 00:05:59,904 I love this. 87 00:05:59,904 --> 00:06:01,250 I love this so much. 88 00:06:01,250 --> 00:06:03,306 Did diversity of perspectives are 89 00:06:03,306 --> 00:06:04,078 Yeah. 90 00:06:04,078 --> 00:06:10,744 I just I'd I'd love the idea of the really snooty person being like, Excuse me, I think you'll find that isn't within the standard facilitator playset. 91 00:06:10,744 --> 00:06:12,625 That has a rocket ship on it. 92 00:06:12,738 --> 00:06:15,492 You the Lego series playsets have some very cool bricks in them. 93 00:06:15,492 --> 00:06:17,363 I have to keep them away from my kids. 94 00:06:17,605 --> 00:06:18,562 Special Lego. 95 00:06:18,562 --> 00:06:22,120 So I'm like, but Mom, I have a Lego. 96 00:06:24,014 --> 00:06:25,016 That's so wonderful. 97 00:06:25,016 --> 00:06:25,717 I love it. 98 00:06:25,717 --> 00:06:28,823 Like I really want to come now and just see if any kind of big arguments break out. 99 00:06:28,823 --> 00:06:32,610 Um and obviously to to participate in the networking as well. 100 00:06:32,610 --> 00:06:34,478 Throwing Lego bricks at each other. 101 00:06:34,478 --> 00:06:35,418 Thank you so much, Susanna. 102 00:06:35,418 --> 00:06:36,677 Really looking forward to that session. 103 00:06:36,677 --> 00:06:38,384 So I say session, spotlight. 104 00:06:38,384 --> 00:06:40,534 So it's running throughout throughout the third. 105 00:06:40,534 --> 00:06:44,148 So I think it's gonna be a bit of an informal dropping, as I say. 106 00:06:44,148 --> 00:06:46,790 It's an evolving idea at the moment. 107 00:06:46,790 --> 00:06:53,186 But yes, there'll be some there'll be Lego, there'll be chat, uh, and there'll be hopefully, yeah, lots of good idea sharing. 108 00:06:53,486 --> 00:06:54,007 That sounds fabulous. 109 00:06:54,007 --> 00:06:54,618 I can't wait for it. 110 00:06:54,618 --> 00:06:56,462 So I have just one more question for you before I let you go. 111 00:06:56,462 --> 00:07:03,284 Uh which is, if you were to disappear into the woods, where would we find you and what would you be doing? 112 00:07:04,543 --> 00:07:06,044 I I love this. 113 00:07:07,428 --> 00:07:13,328 I would be h uh and uh for the let the mother tree in 114 00:07:13,328 --> 00:07:15,734 in the forest and I'd be hugging that to come. 115 00:07:21,806 --> 00:07:26,535 Carl Edgerton presents our other spotlight drop-in session throughout Thursday. 116 00:07:26,535 --> 00:07:30,102 The Virtues of Getting Lost and Then Getting Found Again. 117 00:07:30,102 --> 00:07:32,525 Mapmaking for Philosophers. 118 00:07:34,794 --> 00:07:48,360 So uh the idea of this session is kind of picking up on something that I've noticed is difficulty for um students, which is with easy availability of internet information, 119 00:07:48,360 --> 00:08:00,465 especially in the age of emerging LLMs giving access to to seemingly good summaries of things, um, students uh really are struggling with the idea of uh engaging with the 120 00:08:00,465 --> 00:08:03,250 literature and not really being sure what's going on. 121 00:08:03,250 --> 00:08:13,338 um and spending a little bit of time just kind of wrestling their way through stuff and, you know, seeing if they want to find a reference they're gonna follow and pursue this 122 00:08:13,338 --> 00:08:17,020 line or that line and kind of taking that that independent approach. 123 00:08:17,941 --> 00:08:27,569 and I started to think about it with reference to first of all, kind of concept maps and the way that people think about that in various parts of um kind of pedagogical research. 124 00:08:27,569 --> 00:08:29,580 But then I moved on to think about real maps. 125 00:08:29,856 --> 00:08:30,514 And I thought 126 00:08:30,514 --> 00:08:38,290 um it would be fun to have a playful way of exploring the idea of people actually mapping out spaces that they are exploring. 127 00:08:38,290 --> 00:08:49,327 Um so the idea for this session is uh yeah a kind of a spotlight drop-in session um which will kind of have some playful map making activities. 128 00:08:49,327 --> 00:08:56,092 So I want to have I'm gonna there's gonna have there's going to be one uh version which is just pure map making. 129 00:08:56,092 --> 00:08:58,712 So there's gonna be just a bunch of prompts 130 00:08:58,712 --> 00:09:04,085 That allow people to kind of creatively, playfully create maps, giving some guidance. 131 00:09:04,085 --> 00:09:11,760 Um, where there'll be the opportunity to see how if you're given different prompts, different things that might be in your vicinity, you might come up with slightly different 132 00:09:11,760 --> 00:09:17,533 maps, but still an overall kind of shape of the landscape that is familiar to everyone who's doing it. 133 00:09:18,493 --> 00:09:26,626 and then I'm going to or I want people to explore linking that into uh an example that's more subject focused, where 134 00:09:26,626 --> 00:09:27,797 The same activity is going on. 135 00:09:27,797 --> 00:09:37,691 There's still a kind of physical map going on, but it's going to be anchored in the idea that the locations are to do with philosophers and arguments and concepts they're working 136 00:09:37,691 --> 00:09:37,972 with. 137 00:09:37,972 --> 00:09:48,707 Um so kind of not going straight back into the space of concept maps, kind of keeping that idea that I'm mapping out a landscape where I don't know where I am and I'm gonna find my 138 00:09:48,707 --> 00:09:51,308 way and start to feel more comfortable as time goes on. 139 00:09:51,308 --> 00:09:58,922 So use a map as tool to explore um unfamiliar space as opposed to to define a familiar space. 140 00:09:59,302 --> 00:10:00,233 Yeah, absolutely. 141 00:10:00,233 --> 00:10:09,228 Um and and you know, to to potentially get across the idea that, you know, there might be more than one route through the space you're working with, you know, more than one way of 142 00:10:09,228 --> 00:10:12,269 getting from point A to point B. 143 00:10:12,470 --> 00:10:18,112 Carl, this I've been asking everybody this question and it seems extra apt with you. 144 00:10:18,533 --> 00:10:20,634 If you were to get lost in the woods. 145 00:10:20,820 --> 00:10:22,791 Where would we find you and what would you be doing? 146 00:10:22,791 --> 00:10:26,552 Oh, that is uh very good question. 147 00:10:26,552 --> 00:10:31,763 You would probably find me um as high as I could get in the most climbable tree. 148 00:10:31,763 --> 00:10:34,184 Um, because I do I do like climbing. 149 00:10:34,184 --> 00:10:37,355 Um I do a bit of climbing in my spare time when I can find the time. 150 00:10:37,355 --> 00:10:43,896 Um and I've liked it since I was a little kid and I used to get stuck up trees and come shouting for my parents to help me down. 151 00:10:44,377 --> 00:10:50,072 but I guess it's also uh a useful thing to do if you're if you're lost, you know, get yourself up uh 152 00:10:50,072 --> 00:10:54,976 kind of high and have a look around um see if you can figure out where you are. 153 00:10:55,847 --> 00:11:05,935 my my mind always goes to the moment in the the book The Hobbit where Bilbo climbs up to the highest tree in the forest to to find his way. 154 00:11:05,962 --> 00:11:14,772 I don't know why that idea left into my mind uh just there, but it is, you know, a fun moment to think of and hopefully I'll be doing doing that sort of thing. 155 00:11:20,082 --> 00:11:31,771 And as with day one, Emma Gillasby, David Collett, and Rochelle Rawlinson will be running their Encounters with the creatures of the SOTL Labyrinth Game. 156 00:11:32,132 --> 00:11:39,838 SOTLE of course being scholarship of teaching and learning, and not a sound you make when you swallow something sideways. 157 00:11:41,220 --> 00:11:44,082 Now to the day's parallel sessions. 158 00:11:48,438 --> 00:11:49,904 10 a.m. 159 00:11:50,150 --> 00:11:51,776 Gallery Room 2. 160 00:11:53,590 --> 00:12:07,077 Annette Kern presents flood walls or candy bars, making climate choices under uncertainty, in which participants will play and reflect on an interactive simulation game focused on 161 00:12:07,077 --> 00:12:09,859 climate adaptation under uncertainty. 162 00:12:10,399 --> 00:12:19,284 The game explores the challenge faced by communities, regions, and countries when making investment decisions in climate adaptation, while future climate outcomes remain 163 00:12:19,284 --> 00:12:22,786 uncertain, even when probabilities are known. 164 00:12:25,004 --> 00:12:26,255 10 a.m. 165 00:12:26,255 --> 00:12:44,479 Gallery Room 1 Anna Carter, Anna Henrieks, Dan Jackson, William Ivacude, Lauren Scott, Shelley Knotts, Ian Robson, and Nicola Whitten present AI Aboard, Learning Ethics Through 166 00:12:44,479 --> 00:12:45,910 Uncomfortable Play. 167 00:12:47,998 --> 00:12:52,778 AI aboard is a game to start thinking about a different way. 168 00:12:52,778 --> 00:13:00,245 Uh it's based on the trolley game, so where you have to choose a different route um and basically decide who to kill. 169 00:13:00,245 --> 00:13:02,796 Um but instead of people 170 00:13:04,470 --> 00:13:07,412 instead of people will be killing different types of AI. 171 00:13:07,412 --> 00:13:15,839 Um so the whole point of the game is to you have the conductor um who is there um as AI itself. 172 00:13:15,839 --> 00:13:27,530 Um you are arguing in opposing teams about the type of AI use, the positives, the negatives, and then at the end the AI decides who survives and who does not survive. 173 00:13:27,530 --> 00:13:30,230 So it was all about discomfort and 174 00:13:30,230 --> 00:13:34,293 Each card has like the positive aspects of the AI, but also the negative aspects. 175 00:13:34,293 --> 00:13:42,362 Um, and the whole point around it was around trying to kind of make people actually think about positives and the negatives of AI. 176 00:13:42,362 --> 00:13:51,612 A lot of the time, I think in AI, it's all negative, negative, negative in the media, but some of it has really good things that it does and some things are obviously really bad. 177 00:13:51,612 --> 00:13:53,974 So that's the general gist. 178 00:13:54,222 --> 00:13:54,862 That's wonderful. 179 00:13:54,862 --> 00:14:02,024 I mean, I've heard it described previously as a very polarizing space where there's an enormous amount of opinion and not an enormous amount of information. 180 00:14:02,024 --> 00:14:05,445 Um also I've never heard it described as the trolley game before. 181 00:14:05,445 --> 00:14:13,788 I've heard it described as the trolley problem, but you're very much making it sound like a wonderful pastime to choose what gory mess to make under the the front of a motorised 182 00:14:13,788 --> 00:14:14,688 trolley. 183 00:14:14,728 --> 00:14:17,082 So it's a debate card game. 184 00:14:17,082 --> 00:14:19,690 What are you expecting from people who come to the session? 185 00:14:19,690 --> 00:14:21,602 What should they expect when they step in? 186 00:14:21,602 --> 00:14:23,543 Yes, lightweight facilitated. 187 00:14:23,543 --> 00:14:26,564 You can come in in groups or individuals. 188 00:14:26,564 --> 00:14:28,008 Um, everything will be set up. 189 00:14:28,008 --> 00:14:30,762 It's like it's a setboard game with cards. 190 00:14:30,762 --> 00:14:33,587 Um, so you can be seated or stood. 191 00:14:33,587 --> 00:14:35,655 Um, we'll pass those cards around. 192 00:14:35,655 --> 00:14:38,537 You'll also um get a bit of role play time. 193 00:14:38,537 --> 00:14:44,292 So we've got some cards for each side so that you get the perspective of what side you're arguing from. 194 00:14:44,292 --> 00:14:46,744 Um, and we have that as well. 195 00:14:46,744 --> 00:14:48,724 So interactive. 196 00:14:48,724 --> 00:14:50,677 um fun and a little bit role play. 197 00:14:50,677 --> 00:14:54,795 So if you have an alter ego you really want to try out, then this is perfect session. 198 00:14:54,795 --> 00:14:56,608 any of your alter ego is an AI. 199 00:14:56,608 --> 00:15:03,532 That's um I'd like to I mean I'd I'd like to think I've I've I'm clawed, but I've got a horrible feeling I'm actually Microsoft co pilot. 200 00:15:03,532 --> 00:15:04,797 I'm just, you know 201 00:15:04,797 --> 00:15:06,124 Oh no. 202 00:15:07,373 --> 00:15:08,415 Hello. 203 00:15:08,598 --> 00:15:15,364 I can see your I'm not quite sure if it's writing an email or making a spreadsheet, but um I can't read it, but I can suggest a recipe for you. 204 00:15:15,364 --> 00:15:17,326 Oh bless it. 205 00:15:17,326 --> 00:15:18,837 It's so it's so useless. 206 00:15:18,837 --> 00:15:20,488 It's rubbish. 207 00:15:20,949 --> 00:15:26,273 If you met an evil wizard in the forest, what woodland critter would you like him to transform you into? 208 00:15:26,708 --> 00:15:29,480 I would like to turn into a gnome. 209 00:15:29,480 --> 00:15:31,642 uh Gnomes. 210 00:15:32,143 --> 00:15:33,284 I'm just obsessed with gnomes. 211 00:15:33,284 --> 00:15:35,956 I have so many gnomes in my garden, it's embarrassing. 212 00:15:39,438 --> 00:15:59,601 ten AM The Terrace Room Sarah Pavey, Vicky Daphne Hendo, Malcolm Murray, Jen Bright, Joe McLeod Ira Day, Manisha Mort and Faye Cole present Fly in or Flock Off Getting Lost in 213 00:15:59,601 --> 00:16:01,262 Playful Game Design. 214 00:16:12,846 --> 00:16:14,836 Sorry, I just had to cover my chips there for a second. 215 00:16:14,836 --> 00:16:17,788 I could felt threatened. 216 00:16:17,788 --> 00:16:21,530 Um so everybody, that that was everybody. 217 00:16:21,530 --> 00:16:23,971 That was Malcolm, Manisha, Sarah, and Vicky. 218 00:16:24,572 --> 00:16:28,253 who are presenting the session fly in or flock off. 219 00:16:28,274 --> 00:16:29,820 What can you tell us about it? 220 00:16:30,040 --> 00:16:38,897 So we have actually uh been together for the last year's conference also in Brighton with the Playful Learning Association. 221 00:16:38,938 --> 00:16:53,870 And uh we went to this session that was called the world fastest game GM ever created and the fabulous host of that um workshop with Joe and he was really wondering if you can 222 00:16:53,870 --> 00:16:57,393 actually manage to do a game in forty five minutes. 223 00:16:57,393 --> 00:16:59,092 And we actually did. 224 00:16:59,092 --> 00:17:10,011 It was playable after the time we left the uh the workshop and since then we have been uh making a lot of iteration on it. 225 00:17:10,151 --> 00:17:13,494 And now I will tell you a little bit about the game. 226 00:17:13,634 --> 00:17:27,960 It's actually seagulls versus humans beings and and the Brighton area or Brighton here is actually in the inspiration for it. 227 00:17:27,960 --> 00:17:30,202 Following on from that, so you summed it up. 228 00:17:30,202 --> 00:17:32,274 It's seagulls versus humans. 229 00:17:32,274 --> 00:17:38,599 We were inspired by being in Brighton and being surrounded by all the things Brighton-based. 230 00:17:38,599 --> 00:17:47,556 And in the on the surface, I guess what we wanted to say is on the surface is a bit of a chaotic game board and it's about seagulls stealing chips, but really underneath it's 231 00:17:47,556 --> 00:17:52,020 about people, power, and unpredictable play as well. 232 00:17:52,020 --> 00:17:56,886 Because the whole purpose of this game is that there isn't really any control that's 233 00:17:56,886 --> 00:17:58,867 Any one person or team can have. 234 00:17:58,867 --> 00:18:05,750 So it's all about unpredictability and how people talk to each other, how people strategize with that in mind as well. 235 00:18:05,750 --> 00:18:16,194 And I would say that we took it a bit further because after we finished our session, we actually took it to the board game evening last year at Playful Learning. 236 00:18:16,194 --> 00:18:24,758 And judging by the amount of noise that came out of our session, we think it was one of the most successful parts of the evening. 237 00:18:24,758 --> 00:18:27,988 And we were about the last people in the building as well. 238 00:18:27,988 --> 00:18:37,641 it's got quite an interesting mechanic because each round s so players take turns, but you don't know until you roll the dice whether you're going to be moving the seagull character 239 00:18:37,641 --> 00:18:38,901 or the people. 240 00:18:38,901 --> 00:18:46,843 And you have a team, but you can actually therefore act to try and forward the aims of your team or thwart uh the aims of the opposition. 241 00:18:46,843 --> 00:18:56,286 And so you're you can have these amazing complicated plans uh and one player the next player can just change things by moving your character into completely the wrong place. 242 00:18:56,286 --> 00:18:57,056 So 243 00:18:57,184 --> 00:19:04,779 It's fairly simple rules, although we have been through about fifteen iterations of them, tr trying to refine them and explain them more clearly. 244 00:19:04,779 --> 00:19:14,574 And I think one of the things we want to do at the playful learning session is just share those experiences and going from just the idea of quickly creating a game that you're 245 00:19:14,574 --> 00:19:20,187 going to throw away to thinking, no, hold on a minute, there's something here that we think is actually quite fun. 246 00:19:20,208 --> 00:19:21,808 Could we do more with it? 247 00:19:21,808 --> 00:19:24,780 And Joe has been really good at guiding us and 248 00:19:24,780 --> 00:19:32,503 and talking us through the various stages to see whether we could actually, you know, make a game that we could put into some form of production and sell. 249 00:19:32,503 --> 00:19:40,098 And Vicky has been playtesting it to death and taking it around various European games events to try and raise a bit of interest. 250 00:19:40,098 --> 00:19:43,168 What will participants be coming and playing the game? 251 00:19:43,168 --> 00:19:47,394 Are we talking a high energy game or is it a nice sort of sit down and have a cup of tea game? 252 00:19:47,394 --> 00:19:55,759 So you were still in the process of putting it together at the moment, but it is very much focused on the gameplay itself because we are still in the process of refining this game, 253 00:19:55,759 --> 00:20:00,462 even though it's gone through lots of testing and you know being played by lots of different people. 254 00:20:00,462 --> 00:20:06,465 So we very much want participants to be part of the game and to a part of refining it as well. 255 00:20:06,465 --> 00:20:15,030 Um so it is very much a not a watching session, it's a get a stuck in and um give us your thoughts on this game as well. 256 00:20:15,048 --> 00:20:20,172 Um and we are wanting it to be fast paced, a bit unpredictable, learning as we go along. 257 00:20:20,172 --> 00:20:23,574 Like Marco mentioned, it's not a very difficult game to play. 258 00:20:23,574 --> 00:20:31,368 So we're wanting people to master it and to basically just throw themselves into it and to m immerse themselves into the experience. 259 00:20:31,368 --> 00:20:39,845 And we can learn from watching other people play the game as well, as much as what they're learning whilst playing together in a group of people that they may not know before. 260 00:20:39,845 --> 00:20:44,098 So it's all part of just that k kind of chaotic feel really. 261 00:20:44,098 --> 00:20:46,058 I mean that's my angle from it, I'm sure. 262 00:20:46,058 --> 00:20:52,081 I I would say that it's the sort of game where you're not going to be able to sit down and have a nice cup of coffee. 263 00:20:52,081 --> 00:21:01,306 In fact, if you did bring your coffee or your tea in there, I think you would have to guard it with your life because the excitement was so much that there's a lot of physical 264 00:21:01,306 --> 00:21:11,310 activity around it and you know, you might be in danger of scalding somebody um because it accidentally goes flying through the air as people get enthused. 265 00:21:11,310 --> 00:21:14,992 Well that's the first you know what, that's the first one of these that's come with a health warning. 266 00:21:15,032 --> 00:21:20,075 Everybody and this is the first time I've had four people on a call, so this may go a bit strange, but let's see how it goes. 267 00:21:20,075 --> 00:21:24,637 If you were to disappear into the woods, where I would find you and what you would be doing. 268 00:21:24,637 --> 00:21:26,382 Malcolm, can we start with you? 269 00:21:26,382 --> 00:21:29,900 I think you'd find me up a tree hiding from the gruffalo. 270 00:21:32,970 --> 00:21:33,422 I 271 00:21:33,422 --> 00:21:35,907 I like food and foraging and the idea of it. 272 00:21:35,907 --> 00:21:45,165 So you probably find me collecting sticks to try and uh build a fire and collect some mushrooms if there are any, to see what I can make rough and ready. 273 00:21:45,206 --> 00:21:46,730 Fantastic. 274 00:21:46,772 --> 00:21:47,604 Sarah. 275 00:21:47,604 --> 00:22:00,616 I'd be venturing into the wood dressed as little red riding hood with a basket with a lot of fake food in it that I would throw at any errant seagulls that were hovering about like 276 00:22:00,616 --> 00:22:04,849 Malcolm in a seagull costume. 277 00:22:06,155 --> 00:22:08,009 Vicki, I think I've already got one for you, haven't I? 278 00:22:08,009 --> 00:22:09,058 So would you like 279 00:22:09,058 --> 00:22:14,828 But this would be a different answer because last time I I was a swirl, but this time I'm a seagull. 280 00:22:14,828 --> 00:22:17,392 So I'm not lost in the wood at all. 281 00:22:17,392 --> 00:22:21,428 I'm out on Brighton Pierce gathering chips around. 282 00:22:27,342 --> 00:22:29,104 10.45 a.m. 283 00:22:29,226 --> 00:22:30,628 A short break. 284 00:22:31,491 --> 00:22:33,353 Have a lovely biscuit. 285 00:22:34,050 --> 00:22:35,254 Please. 286 00:22:35,254 --> 00:22:35,972 Yeah. 287 00:22:39,370 --> 00:22:50,046 11am Gallery Room 2 Richard Treves presents The Grid using physical floor activities to enhance learning. 288 00:22:50,046 --> 00:22:50,806 Yeah. 289 00:22:50,986 --> 00:23:02,394 So this comes out of my discovery that silly things I'd been doing in teaching for years uh were properly called embodied learning. 290 00:23:02,394 --> 00:23:14,102 So I've been trying to keep people going at the end of um school outreach days and things like that by getting them to do strange physical things and I discovered that actually 291 00:23:14,102 --> 00:23:20,446 it's deeply embedded with theory, um, that these help people learn and help people remember. 292 00:23:20,546 --> 00:23:30,752 Uh so I'm I was quite excited to find that and I have been using bits and pieces like the grid uh for years on and off. 293 00:23:30,752 --> 00:23:33,394 Um I'm bringing a couple of things. 294 00:23:33,394 --> 00:23:45,701 First of all, I'm gonna try and explore I d I think this really suits STEM because uh g STEM is naturally graphical in sort of subject manager science, technology, and 295 00:23:45,701 --> 00:23:47,161 engineering and maths. 296 00:23:47,171 --> 00:23:48,214 but I I think 297 00:23:48,214 --> 00:23:50,116 You can get diagrams into everything. 298 00:23:50,116 --> 00:23:52,968 So I'm gonna try and do some English literature. 299 00:23:52,968 --> 00:24:06,409 Um and the main idea is in the kind of way that you would show a graphic, we stick a graphic on the floor in really big size, and then you get people to make decisions and 300 00:24:06,409 --> 00:24:17,824 show relationships uh and wander around, and then as the tutor I I I wander around and talk to people and have conversations with. 301 00:24:17,824 --> 00:24:23,056 about the about their choices and that's where the teaching unfolds. 302 00:24:23,717 --> 00:24:31,350 and I recently did a point of science talk where I got them all doing Mexican waves and the feedback from that was excellent. 303 00:24:31,350 --> 00:24:41,364 I was I was I was showing them how earthquakes work by getting them to do Mexican waves and and strange Mexican waves and and they really enjoyed it and they said it's very 304 00:24:41,364 --> 00:24:42,544 playful. 305 00:24:42,735 --> 00:24:43,905 so I was pleased about that. 306 00:24:43,905 --> 00:24:45,826 So it's those sort of techniques. 307 00:24:45,944 --> 00:24:46,567 Fantastic. 308 00:24:46,567 --> 00:24:49,923 So what are you going to be expecting of uh attendees? 309 00:24:49,923 --> 00:24:51,297 So they will be 310 00:24:51,334 --> 00:25:04,135 the way I'm gonna do it is the way I uh approached last year's session, if anyone came to that, is I'm going to be enrolled, we'll go through some teaching examples and and they 311 00:25:04,135 --> 00:25:17,216 will play students and then I'll keep on stopping the action and say, Right, I am now doing this for these reasons and sort of unpack um the pedagogical reasons that I'm making 312 00:25:17,216 --> 00:25:19,438 choices and doing certain things. 313 00:25:19,874 --> 00:25:24,620 uh and the approach and uh I I might I'm in this for the learning as well. 314 00:25:24,620 --> 00:25:35,923 Um I'm I'm quite early in quite a lot of these sort of things, so people's opinions and feedback about what they think about the techniques and whether they work and how they 315 00:25:35,923 --> 00:25:40,488 could be improved, I'd be really interested to hear what people say about it. 316 00:25:40,654 --> 00:25:41,444 That sounds fantastic. 317 00:25:41,444 --> 00:25:50,458 And it's lovely to have some playful approaches being embedded in STEM subjects as well, 'cause I know that's always a really tricky fit for people to kind of to to work that out. 318 00:25:50,539 --> 00:25:51,459 embodied learning. 319 00:25:51,459 --> 00:25:53,840 Do you know there's a lot of people been talking about embodied learning? 320 00:25:53,840 --> 00:25:55,247 I'm not sure I know entirely what it is. 321 00:25:55,247 --> 00:25:58,302 How what would how would you describe embodied learning? 322 00:25:58,350 --> 00:26:11,599 There are wonderful examples of this is is science has been looking at the brain far more and discovering that the old line, I think therefore I am, as in the only thing I can 323 00:26:11,599 --> 00:26:17,402 trust is me being me, my brain, which naturally separates you from your body. 324 00:26:18,724 --> 00:26:22,907 is an interesting philosophical position to hold, but it's not true. 325 00:26:22,907 --> 00:26:26,989 I i if people are thinking with their bodies. 326 00:26:26,989 --> 00:26:28,386 So for example 327 00:26:28,386 --> 00:26:37,381 There's an experiment where they got people to do maths, school kids to do maths, and some of them were allowed to gesture and some of them weren't. 328 00:26:37,381 --> 00:26:41,076 And the ones that gestured did significantly better. 329 00:26:41,772 --> 00:26:43,760 Oh that's so interesting. 330 00:26:43,874 --> 00:26:45,445 Which i is fascinating. 331 00:26:45,445 --> 00:26:56,604 And and and a one that Mark Childs told me the other day, which I also love, is um it's not about learning, but judges making judgments are more lenient if they're holding a hot 332 00:26:56,604 --> 00:26:58,265 cup of tea or coffee. 333 00:26:58,406 --> 00:27:06,152 Which just tells you is our our bodies are influencing us and we are thinking with our bodies all the time. 334 00:27:06,152 --> 00:27:13,602 Now people may think, No, I'm a brain and I kinda drive this fleshy machine which does the thing I want. 335 00:27:13,602 --> 00:27:16,984 That's your perception, your perception of how you work. 336 00:27:17,145 --> 00:27:20,518 I I talk about the blind spot and people don't know where their blind spot is. 337 00:27:20,518 --> 00:27:25,451 Is is is an example of our brains do stuff for us and we don't know. 338 00:27:25,722 --> 00:27:32,037 So your perception i it is just it helps you get through the day and and and do whatever y you do. 339 00:27:32,037 --> 00:27:36,341 But science is showing us that real really we are thinking with our bodies. 340 00:27:36,341 --> 00:27:42,506 and the other really good example, I'm I'm from a geographical, geological background, is it 341 00:27:42,506 --> 00:27:54,723 is field work and they stuck people at the bottom of the ocean and taught them to remember just lines of words and then they tested some of them at the bottom of the ocean and some 342 00:27:54,723 --> 00:28:03,818 of them back on land and the ones they s tested at the bottom of the ocean with all the gear, the scuba gear stuff, did better. 343 00:28:03,818 --> 00:28:11,847 And it's about if you're taught in an environment, you will naturally do better in an environment which tells you where your body is. 344 00:28:11,847 --> 00:28:13,931 is really important. 345 00:28:14,904 --> 00:28:22,464 So Richard, one more question for you, which is if you disappeared into the woods, where would we find you and what would you be doing? 346 00:28:22,990 --> 00:28:23,840 what would I be doing? 347 00:28:23,840 --> 00:28:27,323 Um, I would be scurrying around looking for a rock. 348 00:28:27,323 --> 00:28:31,055 Because deep down what I really love is I'm a geologist. 349 00:28:31,055 --> 00:28:32,296 Dude, geology. 350 00:28:32,296 --> 00:28:33,827 I would I would be looking for a rock. 351 00:28:33,827 --> 00:28:36,398 And famously, I love this story. 352 00:28:36,398 --> 00:28:40,441 Physics, everything's been worked out in nineteen ten, relativity, and no one can understand it. 353 00:28:40,441 --> 00:28:42,312 It's incredibly complicated. 354 00:28:42,312 --> 00:28:44,176 Um, geology's still going on. 355 00:28:44,176 --> 00:28:45,164 We're still finding things out. 356 00:28:45,164 --> 00:28:49,376 There is there's a guy in the nineteen fifties, a school kid, found a fossil. 357 00:28:49,556 --> 00:28:53,450 In Pre-Cambrian rocks, you're not supposed to get fossils in Pre-Cambrian rocks. 358 00:28:53,450 --> 00:28:56,493 And his teacher said it it can't be. 359 00:28:56,493 --> 00:28:58,164 We don't get fossils in Precambrian rocks. 360 00:28:58,164 --> 00:29:08,784 So he sa he told his dad, who is a university lecturer, and lo and behold, it is a pre-Cambrian fossil, and it's in um one of the museums in the East Midlands now. 361 00:29:08,784 --> 00:29:11,338 So go into the woods, find some rocks. 362 00:29:11,338 --> 00:29:12,198 Yeah. 363 00:29:16,915 --> 00:29:31,213 11am Outdoors Matthew Carney presents Nature Abhors a Vacuum, Sustainability Through Connection, a session which playfully explores the importance of connectedness in 364 00:29:31,213 --> 00:29:35,617 educational sustainable development through the metaphor of Woodlands. 365 00:29:35,694 --> 00:29:36,500 Yeah. 366 00:29:39,156 --> 00:29:40,507 11 a.m. 367 00:29:40,527 --> 00:29:52,154 The Terrace Room Emma Gallaspi, Emma Derbyshire, Abby Jones, Alisa Dollard and Emma Gallaspi present What to Do When They Don't Want to Play. 368 00:29:52,154 --> 00:29:55,436 Bringing Playful Learning to the Unconverted Many. 369 00:29:55,436 --> 00:29:58,698 Our approach to engaging skeptical facilitators. 370 00:30:02,207 --> 00:30:16,090 This came out of us having conversations about having facilitators that either don't buy in to our playful learning strategies or who have been timetabled to teach and it wouldn't 371 00:30:16,090 --> 00:30:19,101 necessarily be something that they would choose to facilitate. 372 00:30:19,101 --> 00:30:29,314 And we realised that success and sustainability of these types of sessions relies so heavily on having 373 00:30:30,230 --> 00:30:35,324 converted facilitators who really buy in to to what we're doing. 374 00:30:35,324 --> 00:30:45,763 So this all stemmed from us realizing that we're probably not the only people who've struggled with facilitators who don't want to play or think that they can't play. 375 00:30:45,764 --> 00:30:47,877 And what what could we do about it? 376 00:30:47,877 --> 00:30:57,974 So we wanted to in this workshop sort of share some of our experiences with people, share some of our activities that we use 377 00:30:57,974 --> 00:31:07,798 with our own facilitators when we're doing a bit of training and gentle encouragement that actually it is wonderful to come and join the chaos as they perceive it. 378 00:31:07,798 --> 00:31:20,843 Um so we're gonna be in this workshop we're gonna be taking you through some of the the playful strategies that we use, um, some of our findings, what's worked well, um, how 379 00:31:20,843 --> 00:31:25,385 we've overcome some of the challenges of the the reluctant facilitator. 380 00:31:25,825 --> 00:31:27,650 And um just generally 381 00:31:27,650 --> 00:31:35,262 hoping that we give people some ideas for for how to bring more people into this wonderful world of playful learning. 382 00:31:35,724 --> 00:31:36,946 I mean, that sounds fabulous. 383 00:31:36,946 --> 00:31:38,868 I mean, also though, it sounds quite intimidating. 384 00:31:38,868 --> 00:31:46,139 I c I can't imagine giving a facilitator who's I I suppose not expecting it or hasn't previously engaged with it something playful to do. 385 00:31:46,139 --> 00:31:48,713 Um, so what do you do with that? 386 00:31:48,713 --> 00:31:50,055 How do you how do you handle that? 387 00:31:50,055 --> 00:31:52,608 Or is this the whole kind of is this the whole session? 388 00:31:52,608 --> 00:31:54,559 Yeah, I mean I think that's a big part of it. 389 00:31:54,559 --> 00:32:04,185 And what we realized uh sort of early on was that w there are a number of barriers, especially as being um people involved in interprofessional learning. 390 00:32:04,185 --> 00:32:13,530 And often we can focus on trying to ensure that the students are are doing well in the session or trying to get them to see the insight and the value. 391 00:32:13,530 --> 00:32:20,064 But what we realise is actually there's two sides of this that we have to also have our colleagues on board and often 392 00:32:20,064 --> 00:32:24,646 it's safety in what you know and if it's something that you don't know, that can often cause a lot of fear. 393 00:32:24,646 --> 00:32:28,397 And I think it's recognizing that fear and how do you overcome that? 394 00:32:28,397 --> 00:32:34,059 Because actually once you do get that buy-in, what we find is that actually it spreads and it spreads like wildfire. 395 00:32:34,059 --> 00:32:43,072 Actually more people are more willing to try new things and do things slightly differently, especially when they start to see the benefits and the outcomes with our 396 00:32:43,072 --> 00:32:44,022 students. 397 00:32:44,462 --> 00:32:44,914 That sounds great. 398 00:32:44,914 --> 00:32:48,213 So what are people going to be um doing in the session itself? 399 00:32:48,364 --> 00:32:57,419 Yeah, so we're gonna be using some imagery to get facilitators to to think about speaking about emotions. 400 00:32:57,419 --> 00:33:02,802 So using that imagery for them to tell us how they're feeling basically. 401 00:33:02,952 --> 00:33:15,379 which allows that kind of vulnerability to sort of bubble to the surface and then we can have those those uncomfortable sort of conversations and and put people's fears um aside 402 00:33:15,379 --> 00:33:16,810 by reassuring them. 403 00:33:16,810 --> 00:33:17,560 Then 404 00:33:17,560 --> 00:33:30,757 There'll be looking at some other activities where we try to demonstrate by sort of spot the difference and using that kind of similarity and differences to sort of really just 405 00:33:30,757 --> 00:33:40,523 get them to understand that what they bring to f facilitation actually is helpful and isn't that different just because we're doing playful learning. 406 00:33:40,523 --> 00:33:42,944 So we're just gently coaxing people along. 407 00:33:42,944 --> 00:33:46,346 And there'll be some other other sort of games and and 408 00:33:46,414 --> 00:33:54,798 creative approaches with then a bit of time for reflection at the end um for how people might take this away and use it in their context. 409 00:33:54,798 --> 00:33:55,899 I mean, that sounds marvellous. 410 00:33:55,899 --> 00:34:01,281 And also not what I was expecting, which was something like you cracking the whip and saying, No, it's mandatory fun for all. 411 00:34:01,281 --> 00:34:03,842 Get get out there and enjoy yourselves. 412 00:34:03,842 --> 00:34:06,984 Meh So yes, that sounds that sounds brilliant. 413 00:34:06,984 --> 00:34:10,171 Um and I've already asked you my normal icebreaker question. 414 00:34:10,171 --> 00:34:18,389 So I'm gonna ask you a stupid different question, which is if you could be any woodland critter, what would it be? 415 00:34:19,085 --> 00:34:23,790 I would like to be a falcon, just so I can fly and go wherever I want to go. 416 00:34:23,790 --> 00:34:26,702 Also quite like to be a predator. 417 00:34:26,702 --> 00:34:29,314 I was gonna say, I I was like, Do you do you just have it out for voles? 418 00:34:29,314 --> 00:34:29,887 Is that what it is? 419 00:34:29,887 --> 00:34:32,224 You're like voles, they think they're so great. 420 00:34:32,224 --> 00:34:34,555 I d I don't I don't want anything attacking me. 421 00:34:34,576 --> 00:34:36,477 Top of the food chain me. 422 00:34:37,558 --> 00:34:40,640 I feel like this is probing deep into our psyche. 423 00:34:40,640 --> 00:34:46,084 Um I'm gonna go for something like a butterfly for the fabulous outfits. 424 00:34:46,084 --> 00:34:48,465 Emma's always in a fabulous outfit though. 425 00:34:55,660 --> 00:34:58,482 12 o'clock, the Terrace Room. 426 00:34:59,123 --> 00:35:13,713 Emma Gillasby, Abby Jones, Emma Derbyshire, Steve Seymour, Anne Herbston, and Amy Edward Smith present Guardians of the Learning Forest, Growing into Professional Education 427 00:35:13,713 --> 00:35:14,774 Together. 428 00:35:15,288 --> 00:35:16,278 Yeah, yeah, yeah. 429 00:35:17,014 --> 00:35:18,455 Our background is higher education. 430 00:35:18,455 --> 00:35:21,556 We work across health and social care courses. 431 00:35:21,636 --> 00:35:25,818 There are over twenty plus courses that we currently work with. 432 00:35:25,818 --> 00:35:37,172 And our session is mainly looking at how do you get over 20 courses together in order to create interprofessional activities and sessions where students can learn not only 433 00:35:37,172 --> 00:35:40,884 alongside each other but about each other and from each other. 434 00:35:40,884 --> 00:35:45,976 Um and how do you do that with professions that might not be the same as your professions or what? 435 00:35:45,976 --> 00:35:47,436 what you might think are important. 436 00:35:47,436 --> 00:35:57,809 Um, so there's some lessons learned definitely in our session around um kind of those issues that you have to overcome, the things that you have to accept and really building 437 00:35:57,809 --> 00:36:03,671 those collaborations across peer-to-peer um and what that looks like in practice. 438 00:36:03,671 --> 00:36:07,072 Um by no means an easy feat for our institution. 439 00:36:07,072 --> 00:36:08,792 It's something that we've grown to do. 440 00:36:08,792 --> 00:36:14,424 And um I mean I think we have over twenty two members of staff that are key to that. 441 00:36:14,424 --> 00:36:16,874 Plus more staff that engage with the sessions. 442 00:36:16,874 --> 00:36:24,683 I think I want to say over 3,000 students that have engaged this academic year, 70 plus sessions. 443 00:36:24,683 --> 00:36:31,349 So we're really going to talk through a little bit about what that looks like, em trials, tribulations, and all. 444 00:36:31,349 --> 00:36:41,378 But also give those attending our workshop opportunities to do different types of activities and games that we use in our own sessions to bring that learning to life. 445 00:36:41,378 --> 00:36:42,112 And 446 00:36:42,112 --> 00:36:50,749 allow our students to shine in their skill set, but also demonstrate why working collaboratively, especially in health and social care, is so important. 447 00:36:50,749 --> 00:36:57,395 Um there's a lot of learning that can come out of play, which um I think me and my colleagues would agree with. 448 00:36:57,395 --> 00:37:01,418 And it's not just the students that are learning through that process. 449 00:37:01,418 --> 00:37:08,004 We are as well in our many um our own interprofessional activities that we throw amongst our staff teams as well. 450 00:37:08,004 --> 00:37:10,508 Um so yeah, that's what 451 00:37:10,508 --> 00:37:12,160 I think our session's gonna look like. 452 00:37:12,160 --> 00:37:12,791 It's fantastic. 453 00:37:12,791 --> 00:37:15,265 So what's it gonna look like from attendee perspective? 454 00:37:15,265 --> 00:37:18,962 Because I looked at through the abstract, uh, and you've it looks like you've got all sorts, you've got a real pick and mix. 455 00:37:18,962 --> 00:37:22,408 I see escape rooms, puzzle games, challenges. 456 00:37:22,408 --> 00:37:26,464 Um so yeah, what's um yeah, what's it gonna look like for attendees? 457 00:37:26,894 --> 00:37:33,978 So at first we battled with how do we show seventy sessions in such a small sh period of time. 458 00:37:35,659 --> 00:37:39,902 But again, we don't want this to be us talking either. 459 00:37:39,902 --> 00:37:41,603 We want people to learn that themselves. 460 00:37:41,603 --> 00:37:51,129 So what we've done is we've tried to pull out some highlights and key themes from the seventy and key activities and smaller games that are in each of those sessions. 461 00:37:51,129 --> 00:37:53,450 And we're gonna have um those 462 00:37:53,450 --> 00:38:00,072 out and available to attendees to play themselves and rotate around five key areas for us. 463 00:38:00,072 --> 00:38:05,594 In the hope that they'll see and start to demonstrate amongst each other what our students do too. 464 00:38:05,594 --> 00:38:10,175 Very much hoping that the actual doing will demonstrate our point. 465 00:38:10,175 --> 00:38:19,202 So as little time talking about our process and more hands-on allowing people to play and have a wander around and do some of that learning for themselves. 466 00:38:19,202 --> 00:38:23,926 I that sounds like a marvellous analogue for that discipl interdisciplinary um approach. 467 00:38:23,926 --> 00:38:27,610 Just 'cause you you're gonna have diverse people from diverse professional backgrounds. 468 00:38:27,610 --> 00:38:33,675 I have just one more question for you, which is if you were to go missing in the woods go missing, no, disappear. 469 00:38:33,675 --> 00:38:34,856 Good grief. 470 00:38:35,157 --> 00:38:41,352 Um, Stevie, if you were to disappear into the woods, where would we find you and what would you be doing? 471 00:38:41,632 --> 00:38:46,786 Glad that you changed the terminology because as you've said missing, I'd say ask Abby Jones first. 472 00:38:47,648 --> 00:38:49,549 Ask Abby Jones where I am. 473 00:38:50,951 --> 00:38:55,546 But probably wandering around, thinking to myself, how did I get here? 474 00:38:55,546 --> 00:38:56,116 Where am I? 475 00:38:56,116 --> 00:38:58,017 Because I tend to just wander. 476 00:38:58,098 --> 00:39:02,392 So I just you probably find me a little bit lost and confused, like what am I doing 477 00:39:02,392 --> 00:39:03,390 Where am I? 478 00:39:06,382 --> 00:39:09,265 12 o'clock, gallery room two. 479 00:39:09,686 --> 00:39:16,833 Rory Parkinson presents Cards for Social Policy, a playful approach to teaching health policy. 480 00:39:19,756 --> 00:39:24,042 So Rory, tell me about your session Cards for Social Policy. 481 00:39:24,202 --> 00:39:28,204 I it's better for me to just give a general out overview of who I am. 482 00:39:28,204 --> 00:39:31,625 And I work for a medical school at University of of Lancashire. 483 00:39:31,625 --> 00:39:35,597 I'm one of the module leads who really focuses on behavioural and social sciences. 484 00:39:35,597 --> 00:39:47,412 That's kind of my through part of our delivery, we have to think about social policy, social health policy and why is that important to really, you know, I guess f for medical 485 00:39:47,412 --> 00:39:50,333 students but also then the wider health and wider population. 486 00:39:50,834 --> 00:39:52,064 I want you to really think 487 00:39:52,064 --> 00:40:00,978 if you said to any student in whatever context like today's session we're going talk about uh legislation, we're talking about political ideologies and social policy. 488 00:40:02,319 --> 00:40:03,580 Think about that. 489 00:40:03,660 --> 00:40:05,441 Eyes are rolling to the back of the head. 490 00:40:05,561 --> 00:40:07,712 Yeah, they have switched off, you have lost them. 491 00:40:07,775 --> 00:40:08,938 Um and 492 00:40:09,312 --> 00:40:10,002 I I love it. 493 00:40:10,002 --> 00:40:10,892 I love political idea. 494 00:40:10,892 --> 00:40:11,543 I love politics. 495 00:40:11,543 --> 00:40:12,883 I love social policy. 496 00:40:12,883 --> 00:40:13,673 I'm a sociologist. 497 00:40:13,673 --> 00:40:25,345 So I'm thinking, well, how can I get students to interact and engage in this subject in a playful, fun, engaging manner to help with um, you know, everything from their assessment 498 00:40:25,345 --> 00:40:35,999 to memory tension or of you know of the knowledge, um, but also as well about the application to real life situation um and how them as medical students can they navigate 499 00:40:35,999 --> 00:40:37,209 this this world. 500 00:40:38,010 --> 00:40:38,850 Played a few 501 00:40:38,850 --> 00:40:39,522 card games. 502 00:40:39,522 --> 00:40:46,818 Um I'm a bit of a game myself and I'm rooted in things like T T RPG, so tabletop role-playing games or things like Duny. 503 00:40:46,818 --> 00:40:47,650 Dragons. 504 00:40:47,650 --> 00:40:50,080 You'll get on with Laura Mitchell if you've not met her already. 505 00:40:50,094 --> 00:40:51,308 I recognize that name. 506 00:40:51,308 --> 00:40:54,660 Al also video games, um RPG video games, all that sort of stuff. 507 00:40:54,858 --> 00:41:06,963 I think a gamified and playful approach to learning is extremely um impactful um and it can create some really good learning experiences and for students. 508 00:41:06,963 --> 00:41:11,590 So the card game um is based on um a couple of different games. 509 00:41:11,590 --> 00:41:17,804 So Cards Against Humanity, some of you may already know about, um slash another game that you might not heard called Policy Odyssey. 510 00:41:18,938 --> 00:41:20,429 It's by Simple Politics. 511 00:41:20,429 --> 00:41:25,122 Simple Politics is a social media site run by a gentleman called Tatan. 512 00:41:25,418 --> 00:41:32,128 Uh have referenced previous um and he created a game um where basically there's like problems and solutions. 513 00:41:32,128 --> 00:41:42,006 And I really like this this essence of these problems and solutions, but I also like the um kind of selecting cards and choosing cards and debating from of cards in humanity. 514 00:41:42,006 --> 00:41:43,996 Sort of merged them together. 515 00:41:44,216 --> 00:41:47,158 And I created a card game that 516 00:41:47,704 --> 00:41:50,656 There are several problems and students pick the problems. 517 00:41:51,738 --> 00:41:55,391 We hand out five solution cards and they've got to generally debate. 518 00:41:55,391 --> 00:41:59,275 Um, so for example, I have a card here called um insecure jobs. 519 00:41:59,275 --> 00:42:04,811 lack of job security and employment benefits result in financial stress, health insecurity for workers. 520 00:42:04,811 --> 00:42:08,654 Now, students will be given five cards each, um, solution cards. 521 00:42:09,856 --> 00:42:12,938 For example, they may pick something. 522 00:42:14,670 --> 00:42:22,035 Uh active commun uh commuting support, provide incentives for walking, biking, or using public transportation. 523 00:42:23,017 --> 00:42:25,829 What they would have to do though is they may have five different options. 524 00:42:25,829 --> 00:42:27,030 They may choose that one go around. 525 00:42:27,030 --> 00:42:32,724 This is the one I can debate and argue and justify my position on uh the most. 526 00:42:32,724 --> 00:42:35,146 They would do this in around groups of four to five 527 00:42:35,146 --> 00:42:36,251 Students. 528 00:42:36,854 --> 00:42:38,941 And they have this um debate. 529 00:42:38,941 --> 00:42:45,304 Then they would vote at the end has to be democratic about who would have the best option. 530 00:42:45,304 --> 00:42:45,624 Like it. 531 00:42:45,624 --> 00:42:52,894 So, I mean, this is a this is a really interesting setting for it as well, because I'm obviously I'm conscious that um in healthcare at the moment, particularly in the NHS, you 532 00:42:52,894 --> 00:42:55,984 know, politics and ideologies are extra tricky. 533 00:42:55,984 --> 00:42:57,914 How do you find doing that with your students? 534 00:42:57,914 --> 00:43:02,956 Like is is this kind of like a safer way of presenting those sorts of discourses? 535 00:43:02,956 --> 00:43:13,969 It it is grounded in um ideology and and I mean obviously d we haven't got the time here to talk about the construction uh of it, but um the idea was that these solution cards do 536 00:43:13,969 --> 00:43:19,120 have a mix of right, left and centrist ideology and and policy. 537 00:43:19,120 --> 00:43:27,123 Um but also they have a mix of top down policy, so from government downwards and they also have bottom up from community and and low community upwards uh policy. 538 00:43:27,123 --> 00:43:32,792 So there's a mixture there and we do do activities with the game afterwards, isn't just to play the game, have a bit of fun. 539 00:43:32,792 --> 00:43:40,805 And then move on, we then look at some particular questions, such as um, you know, matching some of the cards into particular ideologies and them sort of things. 540 00:43:40,805 --> 00:43:51,430 Um, I do have to have a uh a psychological safety warning at the beginning, um, because some of the cards can to some students seem very terse. 541 00:43:51,430 --> 00:44:02,104 Um, you know, things from even like raising uh the legal edge consent to mandatory um parenting for lower social classes and mandatory parenting classes. 542 00:44:02,104 --> 00:44:04,215 for for lower social economic classes. 543 00:44:04,215 --> 00:44:10,616 So so they're really kind of port the really wild poor things for two, um, you know, billionaires tax. 544 00:44:10,697 --> 00:44:13,797 So, you know, so we've got high regulation, then we've got like no tax at all. 545 00:44:13,797 --> 00:44:15,918 It is everything in a box. 546 00:44:16,278 --> 00:44:24,020 Navigating that with students is is quite interesting because I have quite an interesting demographic of students where we have quite a high amount of international students. 547 00:44:24,020 --> 00:44:29,974 So I always like to learn about their uh home countries um and the politics behind there and 548 00:44:29,974 --> 00:44:31,468 Is it democratic? 549 00:44:31,468 --> 00:44:33,503 Is it um based on a monarchy? 550 00:44:33,503 --> 00:44:36,048 you know how how is that run? 551 00:44:36,210 --> 00:44:39,534 And it's just creating a safe space to have them conversations and 552 00:44:39,534 --> 00:44:42,877 kind of abstract the the person from the the situation. 553 00:44:42,877 --> 00:44:48,352 Rory, if you were to disappear into the woods yourself, where would we find you and what would you be doing? 554 00:44:48,568 --> 00:44:50,138 disappeared into the woods. 555 00:44:51,519 --> 00:44:56,952 I would be in a n you know, n nice kind of hut somewhere. 556 00:44:56,952 --> 00:45:01,103 Um I probably will have constructed uh a badminton net. 557 00:45:02,384 --> 00:45:03,704 played badminton. 558 00:45:03,704 --> 00:45:09,627 Uh hopefully finding some sort of fellow sportsman um somewhere to to to play w uh badminton with me. 559 00:45:09,627 --> 00:45:17,132 Um I'll probably also be trying to figure out a way of of of how can I connect back to the internet because um 560 00:45:17,132 --> 00:45:20,749 I I sort of live my life slightly uh online. 561 00:45:21,232 --> 00:45:24,619 but no I I would be quite happy, uh relaxing. 562 00:45:25,558 --> 00:45:26,678 My bottom. 563 00:45:29,934 --> 00:45:45,066 12 o'clock Outdoors Martina Deal presents A Walk Through the Woods, embodying readiness for play in spaces of resistance, through grounding, connection and reflection. 564 00:45:48,438 --> 00:45:52,468 Say Martina, tell us about your session A Walk Through the Woods. 565 00:45:52,871 --> 00:45:54,496 Is is is this like a Ron Sil thing? 566 00:45:54,496 --> 00:45:55,878 Is it a 567 00:45:56,494 --> 00:46:06,419 It is so I went to um to the Fly for Learning conference a f a couple of years ago and I realised there were trees outside and then obviously with the theme now being into the 568 00:46:06,419 --> 00:46:11,981 woods, I thought how can I use those trees to my advantage in the hope that they are still there? 569 00:46:15,170 --> 00:46:15,871 I don't know. 570 00:46:15,871 --> 00:46:16,281 I don't know. 571 00:46:16,281 --> 00:46:19,164 Yeah, sometimes a disaster. 572 00:46:19,164 --> 00:46:20,575 Some someone built something on it. 573 00:46:20,575 --> 00:46:21,336 I don't know. 574 00:46:21,336 --> 00:46:23,397 I'm I'm hopeful that the trees are still there. 575 00:46:23,397 --> 00:46:36,148 So so my idea was a a walk through the woods and um have a look at the trees and um think thinking about different themes at ever each each tree that we come across on our walk. 576 00:46:36,949 --> 00:46:39,851 and that the first tree thinking about grounding. 577 00:46:39,851 --> 00:46:43,294 So something I find in my own workshops and in 578 00:46:43,514 --> 00:46:47,055 when I deliver and design them is the the idea of grounding. 579 00:46:47,055 --> 00:46:48,156 It's something we often forget. 580 00:46:48,156 --> 00:46:57,949 I think as academics, we're all often very much in our heads um and don't think about the body and how that's connected to giving ourselves permission to play and to try new 581 00:46:57,949 --> 00:46:58,439 things. 582 00:46:58,439 --> 00:47:04,831 Um so we'll first do uh a little grounding activity that I have from centered riding. 583 00:47:04,831 --> 00:47:07,762 So I'm actually a horse rider in my my spare time. 584 00:47:08,022 --> 00:47:08,755 And uh 585 00:47:08,755 --> 00:47:10,564 is a horse like a requirement for this? 586 00:47:10,564 --> 00:47:13,897 Do you need to bring a horse or one of those sticks with a horse head on? 587 00:47:14,040 --> 00:47:17,451 I wish it wasn't so far away and I could have taken my horses with me. 588 00:47:18,330 --> 00:47:19,922 I could have made up a part of it. 589 00:47:19,922 --> 00:47:35,758 Um but the the approach I use with my horse riding is uh centered riding and it's thinking about how the how our bodies can help guide the horse and lead and be empowered leaders uh 590 00:47:35,758 --> 00:47:37,206 who are in partnership 591 00:47:37,206 --> 00:47:46,172 And actually in my teaching, I use a lot of those principles from centered riding um because it's a lot about leadership and having clear intent, having a plan, but also being 592 00:47:46,172 --> 00:47:49,674 flexible and being adaptable if the plan doesn't quite work. 593 00:47:49,674 --> 00:47:54,337 So actually I use a lot of those methods um in in my teaching. 594 00:47:54,337 --> 00:48:02,702 And so I thought Playful Learning Conference is a great place to experiment with making bringing a bit more awareness to that, I guess. 595 00:48:02,962 --> 00:48:09,595 Um so we're going to think about the centered riding principles in the session, which is ground, center, breathe, and grow. 596 00:48:10,246 --> 00:48:20,732 and yeah, so the grounding is is the first place where we stop and have a have a think about and have a doing uh activity uh where where we feel more grounded. 597 00:48:20,762 --> 00:48:24,386 Um another thing with centered riding is very much around connection. 598 00:48:24,386 --> 00:48:30,422 So it's connecting in in that case with the horse, but actually, you know, also connecting with the people in front of you and around you. 599 00:48:30,422 --> 00:48:37,759 And a a lot of the centered riding stuff works with partnering exercises and activities to think about who you are as a person. 600 00:48:37,759 --> 00:48:42,463 Are you kind of a natural leader or are you a little bit more like waiting for someone else? 601 00:48:42,463 --> 00:48:49,740 So we're going to do a fun activity there, which is going to allow us everyone to to kind of lead and follow and think about. 602 00:48:49,762 --> 00:48:59,439 what kind of person they are through uh an embodied activity that I don't generally do with students and because it requires some physical contact and that with students I 603 00:48:59,439 --> 00:49:01,870 always find a bit difficult to lead that. 604 00:49:01,870 --> 00:49:08,214 But I thought playful learning it's a it's a nice safe space to be brave and to have the the courage to try these things out. 605 00:49:08,495 --> 00:49:17,661 And then at the final tree we'll we'll have a bit of a reflection time where we think about creative ways of reflecting on our own practice and who we are within our practice 606 00:49:17,661 --> 00:49:19,586 um and also who the people are. 607 00:49:19,586 --> 00:49:21,296 Who we who we teach. 608 00:49:21,366 --> 00:49:22,062 I this sounds marvelous. 609 00:49:22,062 --> 00:49:24,085 What are the spaces of resistance? 610 00:49:24,186 --> 00:49:31,029 What I often find in academia is as I mentioned before is how people are very much in their heads. 611 00:49:31,189 --> 00:49:39,092 And I think asking people or inviting people to connect the mind to the body can bring some resistance around where people aren't open to that. 612 00:49:39,092 --> 00:49:47,326 Uh, but actually I find through some grounding exercises that are very basic and have an immediate result, people start to open up to it. 613 00:49:47,326 --> 00:49:48,777 They're like, I feel a bit different. 614 00:49:48,777 --> 00:49:49,917 This is interesting. 615 00:49:49,917 --> 00:49:50,928 I want to learn more. 616 00:49:50,928 --> 00:49:52,044 Um and 617 00:49:52,044 --> 00:49:55,276 And that kind of breaks through those uh barriers of resistance. 618 00:49:55,276 --> 00:50:04,101 I mean, I've had feedback from students where the where they they said they felt they they didn't think they could ever do anything like that. 619 00:50:04,101 --> 00:50:04,811 And then they did. 620 00:50:04,811 --> 00:50:13,036 They're like, I've never written a poem or I thought I was horrible at writing, and but I've written this poem, and that's because we've started with a bit of grounding and 621 00:50:13,036 --> 00:50:19,969 breathing, and then we go into uh a bit of more creative writing and and thinking about the research in novel ways. 622 00:50:21,112 --> 00:50:30,420 There are these spaces of resistance where we feel like we have to have our academic voice on and wear our academic trousers and be this in this conformed academic environment, 623 00:50:30,420 --> 00:50:41,159 whereas actually we're learning what our own academic voice is and who we are in that academic space to make more sense of the world and to make the world a better place. 624 00:50:41,159 --> 00:50:47,224 And we can only really do that through connecting with the people around us, but also reflecting on ourselves. 625 00:50:47,224 --> 00:50:49,538 Um so it's bringing that. 626 00:50:49,538 --> 00:50:54,766 that connection in there as well between the mind, the body and the other around us. 627 00:50:55,136 --> 00:50:55,986 So interesting. 628 00:50:55,986 --> 00:50:59,933 Embodied learning seems to be a real theme this year at the conference. 629 00:50:59,933 --> 00:51:08,906 I have one more question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 630 00:51:09,598 --> 00:51:10,838 Ooh. 631 00:51:11,081 --> 00:51:19,053 I would probably be mooching around trying to find little creatures and and just watching them and observing them and seeing what happened. 632 00:51:19,512 --> 00:51:21,264 That's the first time somebody said mooching around. 633 00:51:21,264 --> 00:51:23,637 And it might be the first time I've heard the phrase mooching around. 634 00:51:23,637 --> 00:51:25,519 Mooching years Years. 635 00:51:25,519 --> 00:51:26,039 I love that. 636 00:51:26,039 --> 00:51:27,070 That's marvellous. 637 00:51:27,070 --> 00:51:30,824 Is there a particular woodland creature that you'd seek out or just whatever was going? 638 00:51:32,044 --> 00:51:34,867 I really like sort of squirrels and hedgehogs. 639 00:51:34,867 --> 00:51:37,230 I would I would definitely be on the hunt for a red squirrel. 640 00:51:37,230 --> 00:51:39,302 Um yeah. 641 00:51:39,302 --> 00:51:43,186 Or or woodpeckers because you can always hear them but I can never find where they are. 642 00:51:47,182 --> 00:51:48,683 1245. 643 00:51:48,783 --> 00:51:49,804 Lunch. 644 00:51:49,804 --> 00:51:51,865 A mesé lunch to be precise. 645 00:51:52,526 --> 00:52:05,297 There'll be Moroccan spiced chickpeas, Kishir Turkish bulga salad, Kobez flatbread, Shirazi salad, Lemonese fatouche salad, roast carrot with feta and rose harissa, pickled 646 00:52:05,297 --> 00:52:11,682 red cabbage, chamula chargoed haloumi, and furnuffles. 647 00:52:21,582 --> 00:52:22,922 130. 648 00:52:23,383 --> 00:52:32,888 Having made a messé of the mese, the conference reconvenes in the terrace room to join Alex Mosley as he presents the second keynote. 649 00:52:32,888 --> 00:52:36,170 Higher education is a game, so let's play. 650 00:52:39,138 --> 00:52:47,103 I'm coming to Playful Learning this year as a keynote, which is an interesting role for me, uh having run Playful Learning for many years. 651 00:52:47,103 --> 00:52:49,243 And then last year. 652 00:52:49,464 --> 00:52:50,124 I have, yeah. 653 00:52:50,124 --> 00:52:56,487 And and yet last year, just as a punter, which is great actually, just to uh enjoy it without any responsibility whatsoever. 654 00:52:56,487 --> 00:53:03,351 Uh this year I've got a different type of responsibility, which is to uh pull people into um a keynote session. 655 00:53:03,351 --> 00:53:08,494 Um and as you say, the title is Higher Education 656 00:53:08,494 --> 00:53:09,285 play your game. 657 00:53:09,285 --> 00:53:17,961 Um the idea of the session, I'm got I'm not going to reveal too much today just because I want a few things to be a surprise. 658 00:53:17,962 --> 00:53:31,393 But the whole premise of it is to imagine pushing universities into the future and then have a think about whether applying game principles or play principles into that future is 659 00:53:31,393 --> 00:53:35,075 a better situation for higher education. 660 00:53:35,256 --> 00:53:38,088 Or whether the blend actually is more important. 661 00:53:38,370 --> 00:53:49,035 So it's imagining universities who are who have developed approaches that are derived from games or play as you go into the future. 662 00:53:49,035 --> 00:53:58,328 So how does it feel to be coming to the conference that you have run, managed, stewarded, done basically every job associated with over the last few years as a keynote speaker? 663 00:53:58,328 --> 00:54:01,100 Does it feel higher pressure than actually delivering a thing? 664 00:54:01,100 --> 00:54:07,020 Yeah, I'm I'm really, really nervous actually, because I know from my organizing days that 665 00:54:07,020 --> 00:54:17,513 We selected our keynotes really carefully to make sure that they would give a good solid forty five minutes of entertainment for our groups and also had that and what's great 666 00:54:17,513 --> 00:54:30,217 about Playful Learning, they had that mix of academic and evidence based approach alongside the practical and the kind of creative side as well. 667 00:54:30,217 --> 00:54:33,487 And if you can blend those two together, that makes a perfect keynote. 668 00:54:33,487 --> 00:54:35,606 So that's what I'm trying to do. 669 00:54:35,606 --> 00:54:36,677 I think in my session. 670 00:54:36,677 --> 00:54:38,958 Uh, whether that will work or not, I don't know. 671 00:54:38,958 --> 00:54:40,209 But that's my aim. 672 00:54:40,209 --> 00:54:42,818 So is there gonna be an element of interaction to your session? 673 00:54:42,818 --> 00:54:45,091 Are you gonna be asking anything of the audience? 674 00:54:45,552 --> 00:54:46,622 I am, yes. 675 00:54:46,622 --> 00:54:48,283 The audience will be fully involved. 676 00:54:48,283 --> 00:54:51,405 So I'm gonna ask the audience to to join with me. 677 00:54:51,405 --> 00:54:57,198 Um I'm gonna start with a bit of science fiction, and that's how I'm gonna begin the session. 678 00:54:57,198 --> 00:55:04,922 Uh and I'll be drawing people from the audience into that world uh and getting them to help me create. 679 00:55:05,046 --> 00:55:08,118 a vision of what those worlds could be in the future. 680 00:55:08,118 --> 00:55:12,851 Um I won't say too much more about that, but yeah, it will be it will be very interactive. 681 00:55:13,031 --> 00:55:21,778 So of course, um, so much of what we've had from previous keynote speakers, but also from the sessions is very focused on kind of like the the student and teacher. 682 00:55:21,778 --> 00:55:27,923 And of course your background um and your I'd suggest expertise is very much at kind of institution level. 683 00:55:27,923 --> 00:55:31,425 What are you aiming for people to come away from the keynote with? 684 00:55:31,425 --> 00:55:32,866 Individual 685 00:55:32,886 --> 00:55:37,310 reflections on their own approach to whatever context they're in. 686 00:55:37,310 --> 00:55:38,381 That's what I'm aiming for. 687 00:55:38,381 --> 00:55:43,215 Um so I know that we have a good mix of attendees at Playful Learning. 688 00:55:43,215 --> 00:55:49,946 Some might be teachers, some might be learners, some might be uh practitioners, some might be artists. 689 00:55:49,946 --> 00:55:55,576 Um we have all sorts of people at Playful Learning, which is a great a around its diversity. 690 00:55:55,576 --> 00:55:57,367 It's why it's so wonderful. 691 00:55:57,868 --> 00:55:59,006 But I that's what I want to do. 692 00:55:59,006 --> 00:56:00,710 I want to give everybody 693 00:56:01,004 --> 00:56:03,796 a sense of what I've what I've managed to do in my career. 694 00:56:03,796 --> 00:56:12,000 So yeah, I I started out as a learner, as a teacher, and have and have, you know, ended up in a kind of leadership role, sort of by accident. 695 00:56:12,000 --> 00:56:19,555 But that journey, as I've been helped through that journey by developing uh a playful approach myself. 696 00:56:19,555 --> 00:56:21,986 So I so I call myself a playful leader. 697 00:56:21,986 --> 00:56:24,558 That's what I said when I was interviewed for my current role. 698 00:56:24,558 --> 00:56:29,300 Uh and that's how I run my approach and my team here. 699 00:56:29,794 --> 00:56:37,741 So I'd like to give everybody an opportunity to think about what their approach might be, whether it's game like, whether it's play like, whether it's playful, which is what mine 700 00:56:37,741 --> 00:56:45,327 is, uh, and how that could then help them develop their own approach within their own context. 701 00:56:45,347 --> 00:56:50,711 If you were to disappear into the woods, where would we find you and what would you be doing? 702 00:56:50,874 --> 00:56:58,848 I would almost certainly be sitting around a campfire toasting something tasty like marshmallows or 703 00:56:59,276 --> 00:57:01,368 Sausages or something like that. 704 00:57:01,410 --> 00:57:09,862 I do I do like climbing trees, I do like hiding in undergrowth now and again, but the best thing I think about 705 00:57:11,550 --> 00:57:16,998 Make them something else. 706 00:57:19,822 --> 00:57:21,154 230. 707 00:57:21,154 --> 00:57:22,826 Gallery Room 1. 708 00:57:23,308 --> 00:57:27,944 Gary Waughan and Jess Bodman present Off the Beaten Track. 709 00:57:31,042 --> 00:57:41,496 So for for our session, um my um advice to anyone who's who's who's looking to choose a session, if you want one where you can come in, jump in straight away and start playing. 710 00:57:41,496 --> 00:57:43,722 Um ours is the session. 711 00:57:43,722 --> 00:57:54,230 It's gonna be highly interactive and combined uh a team challenge um with another product that we use to uh to provide insight and self awareness. 712 00:57:54,424 --> 00:57:59,221 help but notice um in the abstract for this the words wooden and train. 713 00:57:59,944 --> 00:58:01,696 What what what can you tell me? 714 00:58:01,890 --> 00:58:04,071 These wooden trains will feature. 715 00:58:04,411 --> 00:58:10,170 So we're gonna bring one of our most versatile team challenges actually into the space. 716 00:58:10,170 --> 00:58:12,034 I'm called the train track challenge. 717 00:58:12,034 --> 00:58:19,130 It's used for a multitude of different things from complex fr complex problem solving, creativity, teamwork. 718 00:58:19,130 --> 00:58:30,390 Um we'll be using ours just as a playful piece, if you like, as a way in to um provide a bit of insight on on on ourselves as we as we jump into the competitive nature of 719 00:58:30,518 --> 00:58:33,432 Of what it means to um to take on a team challenge. 720 00:58:33,432 --> 00:58:33,973 Fantastic. 721 00:58:33,973 --> 00:58:38,973 So uh attendees coming along, are they going to be doing the team based kind of activity? 722 00:58:39,308 --> 00:58:41,679 Yeah, pretty quickly there'll be quite a lot of noise in the room. 723 00:58:41,679 --> 00:58:42,809 We're we're within a few minutes. 724 00:58:42,809 --> 00:58:45,940 So our our products are plug and play products. 725 00:58:46,300 --> 00:58:47,899 so they're used by facilitators. 726 00:58:47,899 --> 00:58:52,122 Um we put the box in the middle of the room, we set the big timer at the back of the room, we press go. 727 00:58:52,122 --> 00:58:57,623 We're gonna combine it a little bit with um a set of cards that help us reflect on ourselves. 728 00:58:57,683 --> 00:59:01,745 Um so we could do we'll do a little piece at the start and a little piece at the end of that. 729 00:59:01,745 --> 00:59:06,654 But mainly we'll just be jumping in um and playing with a team full of strangers. 730 00:59:06,654 --> 00:59:08,172 Um VUCA environments. 731 00:59:08,172 --> 00:59:09,912 What's a VUCA environment? 732 00:59:09,912 --> 00:59:10,903 Yeah, very good question. 733 00:59:10,903 --> 00:59:21,322 So common within the leadership space that we operate in is leaders want support with dealing with volatility, uncertainty, complexity, and ambiguity. 734 00:59:21,322 --> 00:59:27,474 Um this challenge um particularly brings brings about quite a bit of complexity that the team need unpack. 735 00:59:27,808 --> 00:59:33,044 If you were to disappear into the woods, where would we find you and what would you be doing? 736 00:59:35,327 --> 00:59:37,448 That's a very dangerous question. 737 00:59:38,609 --> 00:59:41,011 probably this pin pr probably den building. 738 00:59:41,011 --> 00:59:46,944 Um with our in my creative world there's lots of banales. 739 00:59:49,725 --> 00:59:51,030 Okay. 740 00:59:59,182 --> 01:00:00,483 230. 741 01:00:00,483 --> 01:00:02,004 The Terrace Room. 742 01:00:02,665 --> 01:00:11,091 Irada Stern presents Building Meaning in Complex Systems through Play, Sustainable Materials, and AI. 743 01:00:12,353 --> 01:00:24,282 In the session, you'll be invited to step off the forest path and enter a playful micro ecosystem where contract law comes to life through colour, tension, and collective making. 744 01:00:28,248 --> 01:00:29,539 2.30. 745 01:00:29,860 --> 01:00:32,583 Outdoors or gallery 2 if raining. 746 01:00:33,525 --> 01:00:39,572 Abby Edgar, Ian Johnston and Laura Barclay present The Forest of Reason. 747 01:00:39,572 --> 01:00:44,037 Experiencing a playful critical thinking game in the woods. 748 01:00:46,371 --> 01:00:50,582 It's actually a session that was designed or is being designed to be an online game. 749 01:00:50,582 --> 01:00:52,332 That is the sort of fruition of it. 750 01:00:52,332 --> 01:00:56,333 Um and it was already already called the Forest of Reason. 751 01:00:56,333 --> 01:01:06,996 So when the Playful Conference had the outdoors theme or into the woods theme, um Abby very kindly sort of coerced us into sort of creating a a real life version. 752 01:01:06,996 --> 01:01:13,878 So what we're sort of doing is trying to reenact what we are planning for the online game in real life. 753 01:01:13,942 --> 01:01:22,852 And it's it's basically taking people through a journey of critical thinking, various different stations where there are different activities to uh figure out. 754 01:01:22,852 --> 01:01:25,134 I don't want to say too much, don't wanna give too much away. 755 01:01:25,134 --> 01:01:35,126 And then we'll all come back together to see if they um are able to to sort of contribute to the criticalitary finds at the end. 756 01:01:35,126 --> 01:01:36,066 I know. 757 01:01:36,078 --> 01:01:41,183 Did did the criticality was that the first thing that happened and then everything else evolved off the back of that? 758 01:01:41,183 --> 01:01:43,645 eh What? 759 01:01:43,645 --> 01:01:45,120 But it's so good. 760 01:01:45,120 --> 01:01:50,692 It was I we was basic 'cause Ian and I were chatting online and we couldn't remember the name of the tree that we had at the end. 761 01:01:50,692 --> 01:01:54,833 Like 'cause this has been in in in progress for a while. 762 01:01:54,833 --> 01:02:05,396 And then we should also give a shout out to our colleague um Joe Larkin as well, who's at Leeds Becket, who was very much part of the um the original um start of this this game. 763 01:02:05,576 --> 01:02:10,738 Um it was it was sort of positioned to get the the idea is that people move through this game and end up at that tree. 764 01:02:10,738 --> 01:02:11,878 Um 765 01:02:12,002 --> 01:02:14,611 And we had different uh stations to get them there. 766 01:02:14,611 --> 01:02:19,324 But we couldn't we couldn't actually remember what we'd called the tree and then yeah, Criticala tree. 767 01:02:19,416 --> 01:02:31,262 Think we we thought it was the tree of knowledge, but Criticality has just got so much of a better ring and in in the online version of the game, um which is still we haven't done 768 01:02:31,262 --> 01:02:41,138 yet, but we're going to be using this and and putting the people that attend the session in in the shoes of people playing it online almost, even though they're in that real world 769 01:02:41,138 --> 01:02:45,130 environment, they'll kind of experience it how they might as an online user. 770 01:02:45,130 --> 01:02:48,041 So if they wanna know more about that, please come along. 771 01:02:48,041 --> 01:02:49,342 Um 772 01:02:49,408 --> 01:02:54,901 And it will help us as as a prototype of what the online game goes on to become. 773 01:02:54,901 --> 01:03:02,884 They'll each get to do one of the so the three zones Laura mentioned in the forest have three different critical thinking skills attached. 774 01:03:02,884 --> 01:03:15,210 So they'll each do one of them and within the time we got and then come together and kind of brief each other on what they've done and solve some some final puzzles between them. 775 01:03:15,502 --> 01:03:16,313 That sounds fabulous. 776 01:03:16,313 --> 01:03:24,114 And also, how have you found adapting an online game for in person, but also outdoors? 777 01:03:24,114 --> 01:03:27,146 It's essentially the opposite in terms of environment. 778 01:03:27,146 --> 01:03:31,069 It r it really is kind of the opposite way where we'd normally think about doing things. 779 01:03:31,069 --> 01:03:33,790 It's actually been really fun and I think really freeing. 780 01:03:33,811 --> 01:03:35,559 It's we um we we were really lucky. 781 01:03:35,559 --> 01:03:45,048 Abby actually flew over to Portsmouth a couple of weeks ago and we spent an entire day in our office making things, physical things that we thought we could take outside with us, 782 01:03:45,048 --> 01:03:48,506 um for people to put their to get their hands on, sort of thing. 783 01:03:48,506 --> 01:03:53,044 Um so it's actually been a really interesting process to do it that way round. 784 01:03:53,044 --> 01:03:56,364 But I suppose what we've lucked so far is the 785 01:03:56,364 --> 01:04:05,981 the other side of actually engaging with the activity, engaging with the script that we have, before we go through the process of um creating the online game. 786 01:04:05,981 --> 01:04:10,474 And we think we've got some ways to do that, um, through Abby's institution. 787 01:04:10,474 --> 01:04:18,079 Um, but it'll be quite interesting to see if we can sort of untangle a few of the knots before we get there um and and do the next stage. 788 01:04:18,079 --> 01:04:24,962 So this is where we'll have some like real life interactions and and try out some of these things in a practical sense to give us 789 01:04:24,962 --> 01:04:32,128 Potentially some feedback on how it might need to be tweaked um before we make the final version once it's online. 790 01:04:32,376 --> 01:04:40,487 Our experience of of educational game design for each of us, including Abby, is mainly um physical games as well. 791 01:04:40,487 --> 01:04:43,809 So we haven't done an on online game before. 792 01:04:43,809 --> 01:04:54,462 Um and this almost we've been talking about the online game for quite a long time and stalled a bit, so actually creating this physical prototype is probably a a great step on 793 01:04:54,462 --> 01:04:54,742 the way. 794 01:04:54,742 --> 01:05:01,824 So we're almost doing it in reverse of converting the online game to a physical game in the end, if that makes sense. 795 01:05:01,824 --> 01:05:02,665 It does, it does. 796 01:05:02,665 --> 01:05:04,637 And you say it's a it's a physical game. 797 01:05:04,637 --> 01:05:10,504 So obviously there are things in video games that you can do physically that are, shall we say, a little bit more energetic in person. 798 01:05:10,504 --> 01:05:16,530 So will you be asking attendees to do double jumps, barrel rolls, kind of those sliding crouch? 799 01:05:18,867 --> 01:05:19,768 Yeah. 800 01:05:22,850 --> 01:05:24,521 There's nothing too physical. 801 01:05:24,521 --> 01:05:35,776 Like it's there's there's no sort of need for participants to sort of run around the campus or like move round the campus once once we've moved from the the main room down to 802 01:05:35,776 --> 01:05:43,829 the outside space that we we use, they will quite literally just be in three groups and go off into three different stations that are very portable and back again. 803 01:05:43,829 --> 01:05:49,838 There's not I mean obviously they want to run around, they are more than welcome to do so, but it's certainly not an obligation on our part. 804 01:05:49,838 --> 01:05:50,550 That sounds marvelous. 805 01:05:50,550 --> 01:05:51,199 Thank you so much. 806 01:05:51,199 --> 01:05:52,464 Really look forward to the session. 807 01:05:52,464 --> 01:06:01,002 So I have just one more question for each of you, which is if you disappeared into the woods, where would we find you and what would you be doing? 808 01:06:01,719 --> 01:06:06,764 I'd be in the witch's hut having a brew or stuff creating a potion. 809 01:06:06,764 --> 01:06:16,054 I'd I'd I'd probably yeah, I'd probably track down the the nonsense maker and just see what she's up to and see if I can join her clan, to be honest. 810 01:06:17,218 --> 01:06:20,820 Be negotiating my way around the foggy clearing, I expect. 811 01:06:20,820 --> 01:06:23,351 One of the zones is actually called the foggy clearing. 812 01:06:23,351 --> 01:06:34,606 Um they they have to use their critical skills to literally and metaphorically remove the fog and and see clearly. 813 01:06:34,606 --> 01:06:35,751 See the tree. 814 01:06:41,110 --> 01:06:41,910 Mm. 815 01:06:44,494 --> 01:06:45,754 330. 816 01:06:45,795 --> 01:06:47,575 Gallery Room 2. 817 01:06:47,895 --> 01:06:53,757 Janina DeWitz presents TP Traveler, a playtest session. 818 01:06:54,057 --> 01:07:01,140 An immersive card game that transports players to a world where teleportation is not only possible, but increasingly pervasive. 819 01:07:01,140 --> 01:07:06,662 A classroom game to encourage players to consider the ethics of this new travel technology. 820 01:07:07,502 --> 01:07:15,647 TP Traveller comes with a twist at the end and a discussion activity that teleports players firmly back to the present and encourages them to reflect on the current day 821 01:07:15,647 --> 01:07:18,081 societal impacts of Gen AI. 822 01:07:21,966 --> 01:07:23,227 330. 823 01:07:23,347 --> 01:07:24,868 The Terrace Room. 824 01:07:25,309 --> 01:07:31,315 Penn Holland, Ella Howes and Laura Mitchell present The Monsters of Change. 825 01:07:31,315 --> 01:07:35,138 How to fight with fables and transform with tales. 826 01:07:37,679 --> 01:07:44,080 So we were trying to put together um a session that would fit really nicely with this year's theme. 827 01:07:44,080 --> 01:07:51,723 Um and I have a number of colleagues who work in the business school and who teach change management. 828 01:07:51,723 --> 01:08:04,684 Um and so we thought it would be a really, really fun way of engaging with that topic to present a storytelling exercise um that is loosely informed by 829 01:08:04,684 --> 01:08:07,815 An adventure in the dark, dark woods of change. 830 01:08:08,095 --> 01:08:10,055 And I dislike fairy tales. 831 01:08:12,296 --> 01:08:15,497 but there's there's some really cool stuff behind it as well. 832 01:08:15,497 --> 01:08:25,820 Um, which is to do with the fact that um I have recently been on research leave and as part of that I've been going down a very deep rabbit hole into the structures of different 833 01:08:25,820 --> 01:08:27,140 sorts of stories. 834 01:08:27,140 --> 01:08:34,042 You will have heard many times at Playful Learning Association about uh things like the hero's journey. 835 01:08:34,461 --> 01:08:48,896 Um and that is only the tip of the iceberg of a whole subfield of studies in literature called Poetics, um, which is not my specialist area, but it has been a very exciting 836 01:08:48,896 --> 01:08:50,106 rabbit hole to jump down. 837 01:08:50,106 --> 01:09:03,426 Um so the the structure of the session, the the sort of type of tale um that we will be uh asking people to participate in um and have characters in um is actually one 838 01:09:03,426 --> 01:09:10,981 that is drawing on uh that sort of rich uh underpinning of uh different story structures. 839 01:09:11,478 --> 01:09:12,120 That's so cool. 840 01:09:12,120 --> 01:09:14,786 So what will you be asking people to do in the session? 841 01:09:14,786 --> 01:09:17,121 So you s you said they're gonna be kind of drawing on characters. 842 01:09:17,121 --> 01:09:18,855 We're talking a bit of the old role play. 843 01:09:18,855 --> 01:09:19,870 What are we talking? 844 01:09:19,870 --> 01:09:21,882 Yes, there will be a little bit of an old role play. 845 01:09:21,882 --> 01:09:25,815 We might even ask them to do a teensy wheaty little bit of dress up. 846 01:09:25,815 --> 01:09:27,357 Just a teensy wheatsy bit. 847 01:09:27,357 --> 01:09:28,907 They'll definitely be hatched. 848 01:09:28,907 --> 01:09:32,246 I was gonna ask, will there be hats that's sold? 849 01:09:32,246 --> 01:09:34,248 There might be some magic ones. 850 01:09:34,329 --> 01:09:37,033 Possibly a cloak maybe a fairy wing or two. 851 01:09:37,033 --> 01:09:41,099 Um or a crow on your shoulder. 852 01:09:41,099 --> 01:09:41,820 Who knows? 853 01:09:41,820 --> 01:09:43,242 A hero sword. 854 01:09:43,242 --> 01:09:46,824 We we are coming on the train, so it's not gonna be too excessive. 855 01:09:46,824 --> 01:09:48,498 my god, yes, you're gonna be tooled up on the train. 856 01:09:48,498 --> 01:09:49,666 That's gonna be absolutely fabulous. 857 01:09:49,666 --> 01:09:53,068 It's gonna be like the Battle of Helm's Deep, but uh at Charing Cross. 858 01:09:53,068 --> 01:09:53,698 That's that's 859 01:09:53,698 --> 01:09:59,653 Will not be the first time I have been on a train in full costume with people looking at me strangely. 860 01:10:00,846 --> 01:10:08,250 But it's such a cool timely thing because of course, you there's so much higher education at the moment going through a lot of not always very comfortable change. 861 01:10:08,250 --> 01:10:10,348 But also it's such an interesting field at the moment. 862 01:10:10,348 --> 01:10:17,386 I've got a colleague, Chris Cox, who's been looking at the observable characteristics of narrative um in the design of learning and student journeys. 863 01:10:17,386 --> 01:10:22,916 Um and it's really interesting how a lot of those things map to what we normally res regard as good design practice. 864 01:10:22,916 --> 01:10:26,858 It's kind of like a good sort of universal design tool. 865 01:10:26,968 --> 01:10:37,384 So we we will we will be asking people, crucially, at the end of the session, to spend some time reflecting on the story that they have collectively told together and think 866 01:10:37,384 --> 01:10:45,568 about what they came into it with in terms of their expectation, whether they were gonna be the heroes of this adventure or the baddies. 867 01:10:45,568 --> 01:10:53,072 Um because there is a a very strong sort of moral message in a lot of fairy tales. 868 01:10:53,072 --> 01:10:56,930 So we we do really want people to reflect on that and 869 01:10:56,930 --> 01:11:04,372 sort of parallel that to any experiences they may have had um with going through or observing a change process. 870 01:11:04,372 --> 01:11:14,865 And I think one of the nice things about the storytelling is, you know, anyone who's going on a journey to become a leader or a manager and is going to have to handle this kind of 871 01:11:14,865 --> 01:11:23,417 thing has to come to terms with the fact that they are not going to be the hero of almost anyone's story, not even their own. 872 01:11:23,797 --> 01:11:26,348 So finding a way to reconcile that 873 01:11:26,348 --> 01:11:30,445 to say, well, which character do I need to be to get the best best outcome for everyone? 874 01:11:30,445 --> 01:11:32,692 Um is very crucial. 875 01:11:33,302 --> 01:11:34,922 That's a wonderful way of framing it. 876 01:11:34,922 --> 01:11:36,525 So I'm really looking forward to the session. 877 01:11:36,525 --> 01:11:38,057 I have just one more question for you. 878 01:11:38,057 --> 01:11:39,448 Penn, Laura. 879 01:11:39,789 --> 01:11:45,834 If you were to go and disappear into the woods yourselves, where would we find you and what would you be doing? 880 01:11:46,298 --> 01:12:04,230 I would probably be sitting on a mossy rock next to a small pool in a tiny clearing that is not too hot, um, but is green and the birds are singing and nobody can find me. 881 01:12:05,231 --> 01:12:10,014 I am disturbed by how close my image was to pens image that she just described. 882 01:12:10,014 --> 01:12:15,218 Except mine would probably mine would probably also involve 883 01:12:15,502 --> 01:12:30,528 hiding in the trees because I do love the dappled um shade that you get through uh the green leaves when you're sort of completely encapsulated by the canopy in a little bit of 884 01:12:30,528 --> 01:12:31,687 deciduous forest. 885 01:12:31,687 --> 01:12:37,070 Um ready to jump out at the unwary traveller. 886 01:12:37,070 --> 01:12:39,354 I was gonna say it, that was exactly the mental image I had of you, Laura. 887 01:12:39,354 --> 01:12:44,344 It was very much you up a tree in a cloak, waiting to spring out on some sort of passing merchant. 888 01:12:44,344 --> 01:12:46,922 What what wares do you have? 889 01:12:46,922 --> 01:12:47,985 Okay. 890 01:12:55,630 --> 01:13:00,273 4.15, a short break for coffee and bickies. 891 01:13:01,454 --> 01:13:05,236 Followed by 4.30, the terrace room. 892 01:13:06,057 --> 01:13:14,421 Rosie Jones, Jane Mooney, and Elliot Spath present A Framework for Inclusive Play from Clues to New Pathways. 893 01:13:16,758 --> 01:13:18,783 So Rosie Elliott James 894 01:13:20,248 --> 01:13:27,189 So um this is basically a sequel, should we say, to a session that we delivered last year. 895 01:13:27,362 --> 01:13:39,425 on inclusivity in play and last year's session was I suppose all about trying to find out the problems we were trying to address. 896 01:13:39,425 --> 01:13:51,759 So Elliot and I have been involved with organisers for a number of years uh and Elliot in particular was taking on a kind of inclusivity champion role and whilst we were looking at 897 01:13:51,759 --> 01:13:57,550 that we were getting lots of feedback from the conference about why it was or wasn't inclusive. 898 01:13:57,550 --> 01:13:58,381 For individuals. 899 01:13:58,381 --> 01:14:04,555 So we kind of looked at that problem and last year started to try and articulate that problem. 900 01:14:04,555 --> 01:14:18,455 em And we did it through a crime scene investigation board over three days where we came up with the issues, the solution, probably sensible solutions, and then we kind of 901 01:14:18,455 --> 01:14:22,367 augmented that in quite a playful way. 902 01:14:22,488 --> 01:14:25,472 And then this year we will make that. 903 01:14:25,472 --> 01:14:39,329 into some amazing framework that will allow uh others to reuse and to to think differently about both events or sessions that they're designing or just inclusivity in general. 904 01:14:39,329 --> 01:14:43,040 So I think that's the premise of what we're about to do. 905 01:14:44,216 --> 01:14:44,737 Sounds great. 906 01:14:44,737 --> 01:14:45,900 I mean I'd come to that. 907 01:14:45,900 --> 01:14:48,084 That's it's sold. 908 01:14:49,634 --> 01:14:51,526 Yeah, it sounds very impressive, I think. 909 01:14:51,526 --> 01:15:01,845 So yeah, I think that the thing that often comes up when we talk about inclusion in many, many contexts, is no, but what do we do because different people need different things and 910 01:15:01,845 --> 01:15:03,086 what if those conflict? 911 01:15:03,086 --> 01:15:14,537 And those are often presented as a genuine concern and they're often well, sometimes presented as a bit of a gotcha as a well, we can't think about inclusion because there's 912 01:15:14,537 --> 01:15:16,276 too many conflicting things. 913 01:15:16,276 --> 01:15:20,228 And I don't think that's so much the mindset of the kinds of people that come to playful learning. 914 01:15:20,228 --> 01:15:35,177 So we thought what better way of thinking about how to address this, deal with this, is to harvest the brilliant minds of the people that will be there to to think about what some 915 01:15:35,177 --> 01:15:38,419 different approaches that are playful could be. 916 01:15:38,419 --> 01:15:44,354 Because really it's about being able to adapt and try things on the spot and 917 01:15:44,354 --> 01:15:51,752 Just see what happens really, as long as you're compassionate and open to adjusting based on how people receive it. 918 01:15:52,972 --> 01:16:01,570 And it's so it's so timely right now as well, because inclusivity has sort of jumped to the top of everybody's agendas once again, because everybody's suddenly woken up to like, 919 01:16:01,570 --> 01:16:09,738 no, actually this isn't just a nice to have, this is actually existentially quite quite important for for higher education and wider education. 920 01:16:09,966 --> 01:16:12,277 But we had a conversation about this as well, Mike. 921 01:16:12,277 --> 01:16:23,494 And and one of the things the reason we're really excited about kind of taking a playful approach is what worries me around inclusivity is that people feel forced to do it. 922 01:16:23,494 --> 01:16:30,258 So they feel like it's a tick box exercise, that it's something, you know, as long as I've put subtitles in, I've done my piece. 923 01:16:30,258 --> 01:16:38,488 And so that's the reason we've added this augmented kind of playful approach, which sometimes the idea is a absolutely something you wouldn't adopt. 924 01:16:38,488 --> 01:16:42,764 But equally out of crazy ideas come brilliant ideas as well. 925 01:16:42,764 --> 01:16:51,988 Um so what we want to do is to make uh including inclusion fun and playful. 926 01:16:52,258 --> 01:16:57,770 Last year the the sort of the precursor to this was a detective crime scene investigation. 927 01:16:57,770 --> 01:17:01,908 What's your playful spin this time around for your co creative mashup? 928 01:17:01,910 --> 01:17:06,536 think well n nobody wants to be predictable when it comes to season two. 929 01:17:06,536 --> 01:17:09,860 So I think expect the unexpected. 930 01:17:09,930 --> 01:17:17,760 Um we we're definitely uh following the uh trails into the woods um along with this year's conference theme. 931 01:17:18,062 --> 01:17:18,552 Absolutely. 932 01:17:18,552 --> 01:17:31,235 We are definitely embracing the theme and I think we will it we're gonna use um I suppose uh not too much of a a a teaser here, but um a woodland prop, shall we say, to try and 933 01:17:31,235 --> 01:17:34,878 inspire um thinking outside of the box. 934 01:17:35,478 --> 01:17:37,119 That's so mysteriously sinister. 935 01:17:37,119 --> 01:17:38,429 A woodland prop. 936 01:17:38,429 --> 01:17:41,160 Like that's such a broad category that I'm quite worried. 937 01:17:41,160 --> 01:17:42,381 Well, it sounds absolutely marvelous. 938 01:17:42,381 --> 01:17:51,224 And of course you will be benefiting from some of the most playful, while anchored in good practice pedagogy and research minds um that the world has to offer. 939 01:17:52,024 --> 01:17:54,955 what can those minds expect from the session? 940 01:17:54,955 --> 01:17:56,756 What will be you be asking of them? 941 01:17:58,168 --> 01:18:01,829 We're really desperate that there's something very productive coming out of this session. 942 01:18:01,829 --> 01:18:06,230 So I I suppose we we have to get to this template. 943 01:18:06,230 --> 01:18:11,502 We have to get to something that allows people to start to reuse this and reuse it in anger. 944 01:18:11,502 --> 01:18:20,284 So that it doesn't mean we won't revisit it in future years, but we want to understand how people adopt uh and I suppose work with this tool. 945 01:18:20,284 --> 01:18:26,990 So I suppose the great minds in the room is almost being able to get from that mapping of these 946 01:18:26,990 --> 01:18:30,811 playful the crime scene we had last year and and it looked wonderful. 947 01:18:30,811 --> 01:18:38,913 But how do you make that into something that actually, if you're not in that playful learning community, you feel quite confident with adopting and sharing. 948 01:18:38,913 --> 01:18:42,234 And we've got a few models that um we're looking at in the sector. 949 01:18:42,234 --> 01:18:52,477 I mean Elliot's absolutely um an expert in this space and uh we've got the advanced H E framework that uh Elliot um led on. 950 01:18:52,477 --> 01:18:53,508 Is that right, Elliot? 951 01:18:53,508 --> 01:18:53,748 Led? 952 01:18:53,748 --> 01:18:55,478 Yeah I think I'm going with LED. 953 01:18:55,538 --> 01:19:04,352 Um, Jane and I have been very heavily involved with JISC's work in terms of digital capabilities and digital literacy and their framework. 954 01:19:04,352 --> 01:19:12,126 So we've got models we like and maybe we could readapt into something that that would work going forward. 955 01:19:13,420 --> 01:19:20,007 That sounds not just like you're gonna be rinsing people's brains, but also they're gonna walking away with something very, very useful by the end. 956 01:19:20,007 --> 01:19:21,800 One framework to rule them all. 957 01:19:22,189 --> 01:19:23,006 Yes. 958 01:19:23,862 --> 01:19:25,766 and in the darkness bind them. 959 01:19:25,766 --> 01:19:30,053 If you were to disappear into the woods, where would we find you? 960 01:19:30,053 --> 01:19:30,954 Jane? 961 01:19:31,128 --> 01:19:31,639 Swimming. 962 01:19:31,639 --> 01:19:32,371 I'd be swimming. 963 01:19:32,371 --> 01:19:35,406 Hopi hoping there's water in the woods. 964 01:19:36,357 --> 01:19:39,222 yeah, yeah, there's like a you know, there's a lake in the middle and a clearing. 965 01:19:39,222 --> 01:19:39,950 I'm in the lake. 966 01:19:39,950 --> 01:19:41,298 Come find me in the lake. 967 01:19:42,463 --> 01:19:43,839 Elliot, how about yourself? 968 01:19:43,970 --> 01:19:50,760 I would be up a tree looking over probably clearings, but not specifically due to the fact that there's anyone swimming. 969 01:19:53,430 --> 01:19:57,502 But getting a good view, getting a good view of just the the rolling expanse of the woods. 970 01:19:57,786 --> 01:19:59,560 How about yourself, Rosie? 971 01:19:59,782 --> 01:20:11,431 well the last time I disappeared into the woods, which was about a week ago, I was lay on the floor in severe cramp, having run forty miles over the top of Snowdon. 972 01:20:11,431 --> 01:20:13,073 So that's what would happen to me. 973 01:20:13,073 --> 01:20:14,853 That's that's that's that's 974 01:20:15,316 --> 01:20:16,906 You'd be waiting for rescue. 975 01:20:16,906 --> 01:20:19,404 You would be needing medical assistance. 976 01:20:19,404 --> 01:20:20,619 Nobody came. 977 01:20:20,619 --> 01:20:21,560 Nobody came. 978 01:20:21,560 --> 01:20:24,355 That's that's the least whimsical answer I've had to this so far. 979 01:20:24,355 --> 01:20:26,678 Just awaiting medical help. 980 01:20:26,678 --> 01:20:28,240 Um golly. 981 01:20:28,240 --> 01:20:29,152 But also good for you. 982 01:20:29,152 --> 01:20:32,256 Wow, running through four forty kilometres. 983 01:20:32,684 --> 01:20:36,634 Well, it was eighty in in total, but I'd only done forty by that point. 984 01:20:36,634 --> 01:20:38,784 It was a long way still to go. 985 01:20:38,784 --> 01:20:40,438 Oh sorry, yes of course. 986 01:20:40,438 --> 01:20:43,254 Just just the first ball theory for Walmart. 987 01:20:46,488 --> 01:20:55,225 430 Gallery Room 1 Federik Kaj Zutum presents I'm the King of the Cardboard Castle. 988 01:20:58,967 --> 01:21:13,575 My session is uh about uh a particular approach to uh playful teaching in higher education, centered around building something in cardboard collaboratively to learn about 989 01:21:13,575 --> 01:21:14,775 a topic. 990 01:21:14,876 --> 01:21:26,292 And uh the example I draw on uh is learning about participation in in social education or preschool teacher training. 991 01:21:26,648 --> 01:21:39,937 People will be uh students will be assigned roles as well as participants in this workshop, each with their individual trouble issues about uh difficulties about 992 01:21:39,937 --> 01:21:42,289 participating in the group work. 993 01:21:42,728 --> 01:21:55,328 So so they are not just learning about participation, but they're experiencing participation from their own bodies while trying to reach another goal. 994 01:21:56,600 --> 01:22:10,981 So there's sort of uh a double goal in this is uh feeling uh what participation can feel like when it's hard and trying to achieve a goal about pedagogy or playful learning or 995 01:22:10,981 --> 01:22:12,672 whatever it will be in the session. 996 01:22:12,682 --> 01:22:18,945 Such a wonderful, wonderful idea where one of the actual learning outcomes is just that feeling of doing something together as a group. 997 01:22:18,945 --> 01:22:22,184 And I love, love the idea of just you're building something out of cardboard. 998 01:22:22,184 --> 01:22:23,788 It's the kind of thing I might do with my daughter. 999 01:22:23,788 --> 01:22:27,560 Um is this something that you you run a lot? 1000 01:22:27,614 --> 01:22:30,147 I've done this more than a few times. 1001 01:22:30,616 --> 01:22:34,269 What's the most ambitious thing that's ever been constructed out of cardboard? 1002 01:22:34,836 --> 01:22:36,586 Oh, that's a tough question. 1003 01:22:36,586 --> 01:22:43,980 I I don't know, these castles that I built with my students uh are are quite often ambitious. 1004 01:22:44,248 --> 01:22:48,148 We're talking turrets, we're talking buttresses, gates the works. 1005 01:22:48,148 --> 01:22:49,720 Yes, exactly. 1006 01:22:49,720 --> 01:22:51,443 And and some of them are of course not. 1007 01:22:51,443 --> 01:22:54,245 They're more like a box with some words on. 1008 01:22:55,027 --> 01:22:57,600 But you know, we're all different people. 1009 01:22:57,676 --> 01:23:00,452 What will you be asking attendees to do? 1010 01:23:00,452 --> 01:23:03,668 What will uh what should somebody expect when they come to your session? 1011 01:23:03,670 --> 01:23:04,710 What should they expect? 1012 01:23:04,710 --> 01:23:16,755 They uh they will get a brief introduction to the workshop, of course, and I will tell them a little bit about how I use this kind of session for my teaching. 1013 01:23:17,236 --> 01:23:26,730 A short, super short presentation of the academic topic, because we don't have time to delve into that, and part of the academic topic will be playful learning. 1014 01:23:26,730 --> 01:23:30,561 So I'm expecting people to have some knowledge already. 1015 01:23:30,970 --> 01:23:31,884 Uh 1016 01:23:31,884 --> 01:23:34,815 And then I will talk about the roles they will play. 1017 01:23:35,476 --> 01:23:41,859 Or rather, I will not I will talk about that there are roles to play, because they're secret. 1018 01:23:43,320 --> 01:23:49,123 And what they're so supposed to build, and I will divide them into groups and they will build. 1019 01:23:49,384 --> 01:23:51,424 Building will take most of the time. 1020 01:23:52,625 --> 01:24:01,686 After building, there will be some reflection in in various ways, a short questionnaire of some sort where they reflect on. 1021 01:24:01,686 --> 01:24:04,709 what they've done and then the discussion. 1022 01:24:06,091 --> 01:24:09,364 But mostly most mostly building stuff together. 1023 01:24:09,742 --> 01:24:11,613 I mean that sounds absolutely heavenly. 1024 01:24:11,613 --> 01:24:16,517 I can't think of a better way to spend a bit of afternoon than just sitting there building building something together. 1025 01:24:16,517 --> 01:24:17,307 Is it gonna be castles? 1026 01:24:17,307 --> 01:24:19,029 Is everybody gonna be making castles? 1027 01:24:19,029 --> 01:24:20,159 Or is that part of the mystery? 1028 01:24:20,159 --> 01:24:21,452 Is this part of the surprise? 1029 01:24:21,452 --> 01:24:30,118 I'm going to tell them that they're supposed to build castles, but you know, the best thing that happens in these creative collaborative processes are when they sort of hack 1030 01:24:30,118 --> 01:24:32,029 the process and go their own way. 1031 01:24:32,230 --> 01:24:38,148 So so so I'm I'm not gonna stop them if they're building a Formula One car or something else. 1032 01:24:38,280 --> 01:24:39,182 Frederick, thank you so much. 1033 01:24:39,182 --> 01:24:47,092 I've just got one more question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 1034 01:24:47,564 --> 01:24:51,594 I I like to go for a run in the woods, but but then I'm not really disappearing. 1035 01:24:51,594 --> 01:25:00,550 I would be I wouldn't be s sitting in my small secret cottage, sipping a coffee, reading a 1036 01:25:05,368 --> 01:25:06,598 430. 1037 01:25:06,759 --> 01:25:08,519 Gallery Room 2. 1038 01:25:08,980 --> 01:25:18,364 Geraldine Foley presents AI Empire and the Space of Possibility, designing inclusive and accessible games for teaching and learning. 1039 01:25:19,404 --> 01:25:30,279 This explores the ethics of generative AI in a playful way, using a game to create a safe space for HE students to discuss the topic and encourage collaboration, communication, and 1040 01:25:30,279 --> 01:25:31,630 critical thinking. 1041 01:25:32,118 --> 01:25:37,081 In the session, participants will get to experience and give feedback on a speed version of the game. 1042 01:25:37,541 --> 01:25:46,326 You'll then discuss the constraints and factors around designing for timetabled sessions and ways to make games for learning accessible and inclusive. 1043 01:25:49,632 --> 01:25:54,723 And that concludes Friday's day two's sessions, but not the day itself. 1044 01:25:55,924 --> 01:26:06,827 From 5 15 till 6 30, there'll be some free time and then chill out tonight at Meeting House, where there'll be beer, street food, and games on campus. 1045 01:26:07,807 --> 01:26:17,330 On the menu there'll be a street food paella with wild mushroom, charred leeks, fire sweede, roasted squash, and butterbean pearl barley. 1046 01:26:17,386 --> 01:26:19,927 Served with a choice of toppers and sauces. 1047 01:26:20,487 --> 01:26:31,030 There will also be a pudding, a little cheeky dessert, individual plant-based black forest torts, served with cherries, berries, and pouring cream. 1048 01:26:32,390 --> 01:26:35,191 This will also mark the start of the evening's activities. 1049 01:26:35,191 --> 01:26:38,492 And Hyperjam 26. 1050 01:26:47,064 --> 01:26:48,795 There'll be three parts to this. 1051 01:26:49,396 --> 01:26:54,359 Jo will begin by sharing the benefits of analog game making. 1052 01:26:54,460 --> 01:26:58,742 You'll then get your chance to go into the box of delights or components. 1053 01:26:59,743 --> 01:27:07,248 And then finish by discussing how to incorporate analog game making into your personal teaching and training practices. 1054 01:27:07,969 --> 01:27:14,336 Then Hyperjam 26, a sequel to last year's successful unofficial world record attempt. 1055 01:27:14,336 --> 01:27:18,281 and the birthplace of earlier mentioned flock of. 1056 01:27:21,880 --> 01:27:28,733 The other of the evening's optional activities will be presented by CJ Foster, the Bark Choir. 1057 01:27:29,013 --> 01:27:34,715 The Bark Choir will be created as a scratch choir for any conference members to join. 1058 01:27:35,135 --> 01:27:40,858 Main objective being to give everybody a chance to playfully explore singing together and creating music. 1059 01:27:42,218 --> 01:27:51,382 Drawing upon the conference themes, in this relaxed session we'll be exploring singing, improvising and enjoying a community sing-along experience. 1060 01:27:52,064 --> 01:27:55,494 And no previous musical expertise required. 1061 01:28:01,742 --> 01:28:08,005 And so, with the day drawing to a close, you'll crawl off to bed with your very last ounce of energy. 1062 01:28:08,046 --> 01:28:18,422 Your head full of climate choices, uncomfortable AI ethics, playful grids and learning forests, critical thinking trails through the woods, and the virtues of getting gloriously 1063 01:28:18,422 --> 01:28:20,593 lost before being found again. 1064 01:28:21,194 --> 01:28:28,918 Perhaps you'll dream of flood walls and candy bars, of cards for social play, of interprofessional guardians tending a learning forest. 1065 01:28:29,366 --> 01:28:38,984 Of building meaning through play, sustainable materials and AI, of travelling through playful worlds, battling the monsters of change with fables and tales, claiming your 1066 01:28:38,984 --> 01:28:42,317 rightful place as king of the cardboard castle. 1067 01:28:43,158 --> 01:28:53,547 Maybe somewhere between sleep and that little bit between sleep, where you wake up and sneeze sometimes, you'll find yourself wandering through a forest of reason, accompanied 1068 01:28:53,547 --> 01:28:55,148 by a Lego philosopher. 1069 01:28:55,269 --> 01:28:57,170 Perhaps you'll participate in a bark. 1070 01:28:57,210 --> 01:28:58,538 Продолжение следует... 1071 01:28:58,538 --> 01:29:01,240 dreamily hyper-jamming a board game. 1072 01:29:01,701 --> 01:29:06,184 Or trying to convince yourself that higher education really is a game. 1073 01:29:06,445 --> 01:29:08,463 Perhaps we should play it all. 1074 01:29:08,463 --> 01:29:09,967 a little bit more often. 1075 01:29:11,714 --> 01:29:16,142 Whatever strange things await us this night, rest, recharge. 1076 01:29:16,142 --> 01:29:19,000 and get ready for the day three. 1077 01:29:19,000 --> 01:29:23,912 Friday, the final day Playful Learning 2026. 1078 01:29:27,842 --> 01:29:32,544 This special program in a pod episode was edited and presented by Michael Collins. 1079 01:29:32,904 --> 01:29:37,506 For more playful pedagogic podcasting, visit pedagodzilla.com. 1080 01:29:37,546 --> 01:29:45,810 And if you really like playful takes on pedagogy, why not also check out our book, Pedagodzilla Exploring the Realms of Pedagogy.