1 00:00:07,566 --> 00:00:17,474 Hi and welcome to the Playful Learning Day One Program in a Pod, an audio companion to the Playful Learning Conference 2026 program. 2 00:00:19,076 --> 00:00:27,963 We'll be speaking with the speakers, parlaying with the presenters, and conferring with the keynotes to get a vibe for what to expect from this year's conference. 3 00:00:28,864 --> 00:00:35,490 I'm Mike Collins, Senior Learning Designer at the Open University, Pedagogic Podcaster at PedagodZilla.com. 4 00:00:35,606 --> 00:00:39,728 I've been going to the conference for a few years and absolutely love it. 5 00:00:40,189 --> 00:00:43,110 If you've never been before, you're going to have a great time. 6 00:00:43,110 --> 00:00:53,306 It's got some of the brightest minds and bounciest educators from across the world coming together to share ideas, connect, and of course, scoff some of the best conference food 7 00:00:53,306 --> 00:00:54,576 you'll ever eat. 8 00:00:55,417 --> 00:01:04,842 This year, Playful Learning is at the University of Sussex in Brighton, looking out to the sea and nestled in the verdant South Downs National Park. 9 00:01:05,144 --> 00:01:09,395 Formally recognized by UNESCO as a jolly nice place. 10 00:01:09,755 --> 00:01:16,277 And so, appropriately, the theme for this year's conference is Into the Woods. 11 00:01:20,239 --> 00:01:27,061 And so let's go into the woods with the first day of the conference, Wednesday, the 1st of July. 12 00:01:33,922 --> 00:01:38,526 Those arriving on Tuesday night can breakfast on campus at Eat Central. 13 00:01:38,707 --> 00:01:46,695 There'll be the choice of a full English buffet or continental breakfast with pastries, cereals, fruit and yogurt and the like. 14 00:01:48,558 --> 00:01:49,899 10 a.m. 15 00:01:49,899 --> 00:01:52,241 Bramber House, third floor. 16 00:01:53,123 --> 00:01:56,265 The conference begins with registration and coffee. 17 00:01:58,570 --> 00:01:59,931 11 a.m. 18 00:01:59,931 --> 00:02:01,511 The Terrace Room. 19 00:02:02,771 --> 00:02:06,072 Welcome to Playful Learning 2026. 20 00:02:11,975 --> 00:02:13,895 1130 a.m. 21 00:02:14,115 --> 00:02:19,777 Our first keynote, When the Woods Darken, Playful Ways of Working with Long Shadows. 22 00:02:19,777 --> 00:02:22,518 Presented by Elrika Erasmus. 23 00:02:25,494 --> 00:02:33,354 I feel deeply honored to be able to do this opening keynote um because I'm not strictly within education. 24 00:02:33,354 --> 00:02:42,588 I am a psychologist, primarily, um, but I did a master's degree and my doctorate degree using playfulness. 25 00:02:42,739 --> 00:02:49,244 for my master's degree I lived at playfulness and play um with HIV AIDS, children and families. 26 00:02:49,244 --> 00:02:53,720 Um and that was twenty five years ago. 27 00:02:53,720 --> 00:02:55,951 Back in South Africa where I trained. 28 00:02:55,951 --> 00:03:07,438 And then more recently, um two years ago, I completed my doctorate looking at playfulness or perceptions of playfulness in coaching psychology supervision. 29 00:03:07,438 --> 00:03:13,981 So I I'm practiced as a psychologist, but I research playfulness because it's fun. 30 00:03:14,582 --> 00:03:17,510 So what what what are you gonna go through in your keynote? 31 00:03:17,510 --> 00:03:19,064 What you gonna what are you gonna share with us? 32 00:03:19,064 --> 00:03:20,505 What are you gonna ask of us? 33 00:03:21,145 --> 00:03:22,370 So um 34 00:03:22,370 --> 00:03:35,247 The keynote is going to be a bit of a journey through revealing some of my history and how it's woven in with this idea of play is not just about the fun and the light, it's also 35 00:03:35,247 --> 00:03:36,278 about the shadows. 36 00:03:36,278 --> 00:03:42,962 And often the brighter the light shines, the more we play or are lighthearted, the darker the shadows will become. 37 00:03:42,962 --> 00:03:50,746 And often those shadows contain lots of information and reveals things to us about ourselves or our community. 38 00:03:50,974 --> 00:04:00,103 Um, so I think as um part of this upcoming wave of playful people, you know, it's like we're growing a play forest around the world. 39 00:04:00,103 --> 00:04:09,111 It's really important that we don't just look at the lightness and brightness, but also what else are we leaving behind or creating? 40 00:04:09,332 --> 00:04:16,078 And that's I guess that's very much in line with being a psychologist is I always look for the shadow. 41 00:04:16,718 --> 00:04:17,599 That's so wonderful though. 42 00:04:17,599 --> 00:04:21,962 And it's so fitting with the theme of Into the Woods, that imagery of the light and the dark. 43 00:04:21,962 --> 00:04:26,765 The lovely the dark, spooky woods, the lovely light wood with the bunny jumping through it. 44 00:04:26,765 --> 00:04:30,372 So what will what kind of energy do you need people to bring? 45 00:04:30,372 --> 00:04:32,279 Could people just sit down and absorb? 46 00:04:32,279 --> 00:04:34,910 Will you be asking them to get involved? 47 00:04:34,931 --> 00:04:42,686 Well, without revealing any secrets, there will be at least two places in the keynote for them to get involved, more practically. 48 00:04:43,817 --> 00:04:45,818 and one of them will be a secret. 49 00:04:46,722 --> 00:04:48,122 That will never be revealed. 50 00:04:48,122 --> 00:04:48,602 Goodness. 51 00:04:48,602 --> 00:04:49,584 Throughout the whole conference. 52 00:04:49,584 --> 00:04:51,656 Throughout the whole Ooh. 53 00:04:51,656 --> 00:04:52,207 man. 54 00:04:52,207 --> 00:04:54,078 That's such a that's such a trailer. 55 00:04:54,078 --> 00:04:55,329 You heard it here first, people. 56 00:04:55,329 --> 00:04:56,830 Or didn't hear it here first. 57 00:04:56,830 --> 00:04:58,682 my goodness, where you should say, that's marvelous. 58 00:04:58,682 --> 00:04:59,833 I can't wait. 59 00:04:59,833 --> 00:05:10,301 So um this is your second year at Playful Learning, which means so second year and straight into the the primo opening keynote slot. 60 00:05:10,301 --> 00:05:14,705 What uh what about coming last year made you uh made you want to do it? 61 00:05:14,705 --> 00:05:16,448 Made you kind of go, Yeah, I'll do that. 62 00:05:16,448 --> 00:05:20,341 I guess, well, last year was just it was a fantastic experience. 63 00:05:20,341 --> 00:05:22,403 I met the nicest people. 64 00:05:22,403 --> 00:05:26,847 Um, and glad to say most of them are coming back this year. 65 00:05:28,009 --> 00:05:32,292 and it was it's a conference like no other, right? 66 00:05:32,292 --> 00:05:42,531 There's I remember sitting in that very first keynote last year thinking, but where is the bibliography, the science, the I was sort of ready with my pen and pad to do lots of 67 00:05:42,531 --> 00:05:43,462 notes. 68 00:05:43,534 --> 00:05:49,899 And then I think this is so much more experiential and I can just let my guard down and play. 69 00:05:50,180 --> 00:05:58,156 And when you I mean, maybe that's what people can bring to the opening keynote is a willingness and an openness. 70 00:05:59,348 --> 00:06:05,073 and the assurance that I will keep them safe whatever we do in that keynote, they will be okay. 71 00:06:05,073 --> 00:06:08,874 Because play creates safety and we can't play without safety. 72 00:06:08,874 --> 00:06:10,537 Oh, that's such a lovely thought. 73 00:06:10,537 --> 00:06:11,246 So 74 00:06:11,246 --> 00:06:11,826 Thank you so much, Rick. 75 00:06:11,826 --> 00:06:13,628 I've got one more question to ask you though. 76 00:06:13,628 --> 00:06:18,812 If you were to disappear into the forest, where would we find you and what would you be doing? 77 00:06:19,513 --> 00:06:26,478 You would find me next to the campfire, telling stories or listening to stories, or maybe singing. 78 00:06:28,726 --> 00:06:29,590 And story. 79 00:06:29,590 --> 00:06:31,094 Story story night. 80 00:06:37,870 --> 00:06:41,232 12.15 pm making connections. 81 00:06:41,332 --> 00:06:44,994 Followed by, at 1 pm, lunch. 82 00:06:45,175 --> 00:06:47,255 This one is a Spanish lunch. 83 00:06:47,276 --> 00:06:49,637 Saboras del Mecado. 84 00:06:50,518 --> 00:07:02,955 It includes red rice, corn tortillas, soft tacos, charred corn lime and chili salad, pico de gallo salad, tajin watermelon salad, refried beans, mushrooms al pasto, and tempeh 85 00:07:02,955 --> 00:07:03,846 chili. 86 00:07:06,336 --> 00:07:17,561 1.45 pm Terrace Room Viv Bell presents Branching Out, thinking inside and outside the box with everyday objects. 87 00:07:19,882 --> 00:07:39,933 My session is all around the joys of object-based learning and how we can use everyday objects in our teaching to provoke interest and creativity as well as using it to achieve 88 00:07:39,933 --> 00:07:41,734 learning objectives. 89 00:07:41,774 --> 00:07:49,728 And my passion is using everyday objects because I think they're very accessible. 90 00:07:49,740 --> 00:07:53,864 You can use any kind of everyday objects. 91 00:07:53,864 --> 00:08:06,046 It might be things that you have in your house, it might be things that you you find outside, things like pine cones, conkers, those kinds of things can make really good 92 00:08:06,046 --> 00:08:08,168 objects to use in the classroom. 93 00:08:08,168 --> 00:08:14,854 And it's all about trying to bring it to as many people as possible rather than 94 00:08:15,082 --> 00:08:25,926 the other side of object based learning, which is very much focused on museums and galleries and the curated artifacts that you would get in those, which is absolutely fine. 95 00:08:25,926 --> 00:08:29,688 And some subjects lend themselves really well to that. 96 00:08:30,188 --> 00:08:37,711 But I'm trying to broaden the use of objects to um any subject discipline. 97 00:08:38,191 --> 00:08:42,533 That's that's a that's a bold, bold and broad, wonderful, wonderful thing to do. 98 00:08:42,533 --> 00:08:44,874 So what will people be doing in the session? 99 00:08:45,376 --> 00:08:52,520 So in this session, um the people that attend will get to have a go at a game. 100 00:08:52,520 --> 00:08:57,332 There's four games in total, and they'll have a chance to play one of them. 101 00:08:57,373 --> 00:09:10,360 And the nice thing about this is that the games have been created by actual students, and so the people that attend will be able to see what the brief was for the students, their 102 00:09:10,360 --> 00:09:14,232 kind of thinking process, and have some fun. 103 00:09:14,232 --> 00:09:15,923 playing the games as well. 104 00:09:15,923 --> 00:09:17,153 So that's one element. 105 00:09:17,153 --> 00:09:29,318 And then the second element is I'm gonna have um an object stall set up in the room where people can peruse, have a look at the objects, see what kind of speaks to them and kind of 106 00:09:29,318 --> 00:09:35,331 think about how they could use that object in their own teaching, in their own subject discipline. 107 00:09:35,331 --> 00:09:36,101 That's marvelous. 108 00:09:36,101 --> 00:09:39,433 So obviously cross-disciplinary, really tricky. 109 00:09:39,433 --> 00:09:42,604 What about for people who do like really hard sums? 110 00:09:42,786 --> 00:09:50,648 You the type where, you know, your classic number you know, to you know, the the the big stuff with letters rather than numbers, where, you know, your classic kind of stackable 111 00:09:50,648 --> 00:09:52,809 number blocks might not uh quite cut it. 112 00:09:52,809 --> 00:10:09,653 Oh, so I mean, I think objects are kind of um transferable to any subject area because the way that we interpret the meaning of an object is different and it it ver it may vary from 113 00:10:09,813 --> 00:10:12,194 discipline to discipline, but also 114 00:10:12,194 --> 00:10:13,735 Between individuals. 115 00:10:13,735 --> 00:10:19,920 So even if you're doing something very scientific, very mathematical, you know, you may be given an object. 116 00:10:19,920 --> 00:10:25,915 Um, I was gonna say dice then, but that's too obvious for a mass a mass subject. 117 00:10:25,915 --> 00:10:36,298 If you were given, say, I don't know, a leaf, for example, there may be a way of connecting that object to a mathematical concept. 118 00:10:36,298 --> 00:10:41,101 It might be something around the lines where the veins of the leaves are showing. 119 00:10:41,101 --> 00:10:42,071 Oh, like fractals. 120 00:10:42,071 --> 00:10:43,552 That's so mathematical, isn't it? 121 00:10:43,552 --> 00:10:44,282 Exactly. 122 00:10:44,282 --> 00:10:49,285 It might be something around the shape, symmetry, something about angles. 123 00:10:49,285 --> 00:10:53,407 It could be to do with the composition of the leaf. 124 00:10:53,407 --> 00:10:59,098 So there's many, many different ways of interpreting that object. 125 00:10:59,098 --> 00:11:06,284 Um so from a science or mathematical background, that's one way, but if you were doing something more 126 00:11:07,715 --> 00:11:19,432 creative, for example, fine art, you might think about the way natural forms are represented in different types of um art across the ages, something like that. 127 00:11:19,432 --> 00:11:28,488 So as you can see, it's kind of helping people to see the potential of using objects in any subject area. 128 00:11:28,488 --> 00:11:36,393 And I guess that's why the title of the workshop is branching out and thinking kind of outside and inside the box. 129 00:11:36,694 --> 00:11:44,467 And and also branching out being a wonderful pun to do with the I I I definitely didn't just work that out when we started this call. 130 00:11:44,467 --> 00:11:49,744 I was like branching out It's to do with branches, of course. 131 00:11:49,744 --> 00:11:57,119 Viv, I've got just one more question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 132 00:11:57,119 --> 00:11:59,194 Oh, that is a great question. 133 00:11:59,194 --> 00:12:02,493 I would probably be hiding 134 00:12:04,350 --> 00:12:07,756 up a tree I will have climbed the tree because I do enjoy a tree climb. 135 00:12:07,756 --> 00:12:20,134 I'd climb the tree, find a nice comfy branch and I'd have a book, I'd have an apple, maybe a flask of tea, I would make myself comfy there and just enjoy a bit of 136 00:12:24,142 --> 00:12:29,286 one hundred forty five Outdoors or Gallery two if it's raining. 137 00:12:29,527 --> 00:12:33,900 Helen Stonelake presents a seriously silly session. 138 00:12:36,470 --> 00:12:38,631 So Helen, tell us about the session. 139 00:12:38,911 --> 00:12:40,252 My seriously silly session. 140 00:12:40,252 --> 00:12:43,934 Well, it will be both hopefully serious and silly. 141 00:12:44,174 --> 00:12:52,810 what can I I want to tell you enough to get people's appetites wetted, but not too much so that I I give away all the, you know, all the interesting bits. 142 00:12:52,810 --> 00:12:59,272 Um so my seriously silly session will be it will be very playful. 143 00:12:59,272 --> 00:13:06,586 Um and it will be kind of an opportunity really for people to I suppose enter a space where they um 144 00:13:07,382 --> 00:13:10,884 are sort of given free license to be as silly as they like. 145 00:13:10,985 --> 00:13:16,710 And we'll we'll explore what silliness is a little bit, um, because it's very different to different people. 146 00:13:16,710 --> 00:13:20,692 I imagine you might have a very different well, I don't know, what do you find silly? 147 00:13:21,373 --> 00:13:22,835 Oh gosh, lots of things. 148 00:13:22,835 --> 00:13:24,636 I find most things quite silly. 149 00:13:24,636 --> 00:13:25,256 Yeah. 150 00:13:25,256 --> 00:13:27,558 Silly in a good way or silly in a bad way? 151 00:13:27,618 --> 00:13:28,639 Oh, silly in a good way. 152 00:13:28,639 --> 00:13:31,922 I think most things are silly in a good way when you get down to the fundamentals of it. 153 00:13:31,922 --> 00:13:32,460 Yeah. 154 00:13:32,460 --> 00:13:35,352 Well that that's kind of that's kind of at the heart of my research. 155 00:13:35,352 --> 00:13:42,276 however I think in learning quite often we're sort of told um that silliness is the opposite of learning. 156 00:13:42,276 --> 00:13:47,979 Learning's very serious and that we're often told to stop being silly and stop having fun and start learning. 157 00:13:47,979 --> 00:13:59,955 And my session's really to explore what happens when you let silliness be and and what happens in your mind and your body, and how actually that might be quite beneficial for 158 00:13:59,955 --> 00:14:00,650 learning. 159 00:14:00,650 --> 00:14:01,494 Um 160 00:14:01,494 --> 00:14:13,267 'cause my sort of observations from from my work, which was sort of in youth work, working with young young people, but also working in big organisations, um, in the third sector, 161 00:14:13,267 --> 00:14:24,861 in the private sector, with adults as well, was very much that if you introduce a little bit of silliness into your management, into your meetings, into what you were doing, it 162 00:14:24,861 --> 00:14:30,262 was much easier to sort of mess around with the power hierarchies, I suppose. 163 00:14:30,262 --> 00:14:32,062 and build trust and relationships. 164 00:14:32,062 --> 00:14:37,322 And when you have trust and relationships, that's when you can that's when you can learn. 165 00:14:37,322 --> 00:14:39,265 Um, in my experiences. 166 00:14:39,265 --> 00:14:45,656 So my I so I I sort of looked into this a little bit and found out that there wasn't really anything around that in academia. 167 00:14:45,656 --> 00:14:51,988 Um there's little bits, but silliness in learning is is a pretty underexplored topic. 168 00:14:53,088 --> 00:14:58,988 so I threw together a proposal and decided I was going to do a PhD to explore it a little bit more. 169 00:14:58,988 --> 00:15:09,451 So my session's gonna essentially gonna be I'm gonna be mining people for information about silliness and what they think it is and how they feel when they experience it and 170 00:15:09,451 --> 00:15:14,383 how they may use it even subconsciously and what they do with their learning sessions. 171 00:15:14,383 --> 00:15:22,735 This is I I vibe with this in a big way because yeah, I think fundamentally everything when you get down to is quite absurd and wonderful in its own special way. 172 00:15:22,735 --> 00:15:23,852 That's so glorious. 173 00:15:23,852 --> 00:15:24,576 I love it. 174 00:15:24,576 --> 00:15:31,338 So what will you be ask of without spoiling the the silliness and surprises of course, what will you be asking of your participants? 175 00:15:31,338 --> 00:15:34,829 Will you be expecting them to come in, you know, doing cartwheels and juggling? 176 00:15:34,829 --> 00:15:38,410 Or can they kind of like, you know, slouch and slither in after possibly a bigger lunch? 177 00:15:38,410 --> 00:15:41,481 Oh, they can do uh no, it's in the afternoon, isn't it? 178 00:15:41,481 --> 00:15:43,341 So they're they've done that on purpose. 179 00:15:43,341 --> 00:15:47,992 They've put the silly session after lunch to get everybody you know Yeah re energized, haven't they? 180 00:15:47,992 --> 00:15:49,663 Um along with the other sessions. 181 00:15:49,663 --> 00:15:54,714 well first of all I will be asking people to do whatever the hell they want, because I don't believe in forced fun. 182 00:15:54,876 --> 00:15:57,728 I think there's nothing worse than being t it's always says be silly. 183 00:15:57,728 --> 00:15:58,909 You're gonna do the opera well. 184 00:15:58,909 --> 00:16:02,191 Maybe you are Mike, but I am because I hate being told what to do. 185 00:16:02,191 --> 00:16:06,793 As you may have gathered by the fact that I want to do a silliness thing at a very serious conference. 186 00:16:06,793 --> 00:16:13,437 But no, I'm uh people can can come and be however they want to be and however they feel. 187 00:16:14,118 --> 00:16:21,962 but there will be license to be silly and there will be um prompts and avenues which will facilitate that. 188 00:16:22,198 --> 00:16:23,559 'Cause it's difficult just to be silly. 189 00:16:23,559 --> 00:16:26,641 If if I said you right now, be silly, Mike, what would you do? 190 00:16:26,922 --> 00:16:27,620 Oh gosh. 191 00:16:27,620 --> 00:16:29,304 I'd have to have a good hard think. 192 00:16:29,304 --> 00:16:34,369 And to be honest, with more space, I might do a little bit of the Ministry of Silly Walks because I think that's an all time classic. 193 00:16:34,369 --> 00:16:36,230 It's an all time classic, yeah. 194 00:16:36,298 --> 00:16:42,936 I I I I was thinking, maybe I should get everyone to enter to like a wrestling theme tune and then do, you know, when people come into a wrestling ring. 195 00:16:42,936 --> 00:16:47,230 Not that I'm, you know, if you haven't seen wrestling, but there's like a lot of Yeah, yeah, yeah. 196 00:16:47,230 --> 00:16:49,098 You know, eye the tiger or whatever. 197 00:16:49,098 --> 00:16:50,038 Um 198 00:16:50,310 --> 00:16:52,651 I think because it is very different for different people. 199 00:16:52,651 --> 00:16:54,552 Someone said to me the other day, what are you gonna do for your vibe? 200 00:16:54,552 --> 00:16:55,423 Fart the orchestra. 201 00:16:55,423 --> 00:16:57,454 And I was like, that's not a bad idea actually. 202 00:16:57,454 --> 00:16:59,895 But or fart the alphabet, sorry. 203 00:17:02,117 --> 00:17:03,798 Farts come up a lot with silliness. 204 00:17:03,798 --> 00:17:04,888 And violence, weirdly. 205 00:17:04,888 --> 00:17:09,935 But there'll there'll be there'll be various um sort of explorations of silliness. 206 00:17:09,935 --> 00:17:13,793 Some of them will be theoretical a little bit, some of them will be physical. 207 00:17:14,724 --> 00:17:19,308 nobody will be forced to do anything that they don't want to do, um, and there will be 208 00:17:19,308 --> 00:17:25,523 I hate the term icebreaker because I find them gen can be terrible, terribly executed, can't they? 209 00:17:25,523 --> 00:17:33,340 But there will be there will be lots of little things that happen throughout that will keep people um sort of energized, hopefully. 210 00:17:33,340 --> 00:17:39,935 But also there'll be space to break out and go away and actually reflect on on what what you're feeling and thinking in the moment. 211 00:17:39,935 --> 00:17:42,677 It's one of my things that I think is interesting about silliness. 212 00:17:42,677 --> 00:17:48,618 Um that differs maybe from playfulness or fun um or comedy and hu or humour. 213 00:17:48,618 --> 00:17:51,859 is that it it's a real whole body experience. 214 00:17:52,120 --> 00:17:58,794 I think it's more something that happens I think when you're being silly, when you're truly being silly, um, quite often it's in connection with some with something, either 215 00:17:58,794 --> 00:18:00,545 somebody or something. 216 00:18:00,545 --> 00:18:05,767 And quite often it's also in connection with your physical self, kind of your subconscious self. 217 00:18:05,927 --> 00:18:11,250 And also your conscious self to say I f I think you feel it and you you do it on so many different levels. 218 00:18:11,250 --> 00:18:15,813 And it's a real way to sort of connect in an embodied way. 219 00:18:15,813 --> 00:18:18,514 Um and which I then think gives you release. 220 00:18:18,740 --> 00:18:21,533 And takes away fear and then means you can learn. 221 00:18:21,533 --> 00:18:26,237 So I've got one more question for you, be very silly question, aptly enough. 222 00:18:26,237 --> 00:18:30,621 If you were to disappear into the woods, where would we find you and what would you be doing? 223 00:18:30,621 --> 00:18:37,347 Oh if I was gonna disappear into the woods, I'd be I'd be up a tree. 224 00:18:37,610 --> 00:18:39,709 I like getting lost in the woods. 225 00:18:39,709 --> 00:18:42,970 This is I should have said about silly sorry, I should have said we're gonna get lost. 226 00:18:42,970 --> 00:18:45,254 We're gonna get lost in some sense. 227 00:18:45,530 --> 00:18:50,256 Either mentally or physically, hopefully both, but there will be some getting lost going on, which hopefully does. 228 00:18:50,256 --> 00:18:55,982 if I was to disappear into the woods, um I'd be up a tree with a flock of crows, hopefully. 229 00:18:55,982 --> 00:18:59,766 So do you know about how cro I want to have my own 230 00:19:03,244 --> 00:19:09,445 I should let you know that after that recording, Helen and I had a really good long conversation about crows. 231 00:19:09,787 --> 00:19:13,312 If you want to talk about crows, go speak to Helen at the conference. 232 00:19:13,534 --> 00:19:16,017 Corvids are so cool. 233 00:19:19,662 --> 00:19:22,937 145 Gallery Room 1 234 00:19:24,536 --> 00:19:35,275 John Parkin, Andrew Underwood, Emma Motram, and Sarah Sterling present Emplayability, bringing play into employability. 235 00:19:37,058 --> 00:19:50,009 Yeah, we're really looking forward to uh running our session and we're going to be sharing uh some of our work on how we've been using a playful approach to uh employability and 236 00:19:50,009 --> 00:19:51,014 using it to get 237 00:19:51,014 --> 00:20:01,721 students to start thinking about their future careers and what they can do to prepare for it as well as uh how to prepare for interview questions, which uh Yeah, so I I think some 238 00:20:01,721 --> 00:20:13,089 of the questions that we had um when talking about this particular session is thinking about if playful approaches can actually help students engage more deeply with careers and 239 00:20:13,089 --> 00:20:14,870 interview preparation. 240 00:20:14,874 --> 00:20:20,554 And could using play help students talk more openly about their future careers. 241 00:20:20,590 --> 00:20:34,008 So this session is designed really to be more of a hands-on interactive session so that individuals can experience it themselves, thinking about playful interview preparation, 242 00:20:34,008 --> 00:20:46,345 um, using models to put themselves in particular s scenarios and think about how they might deal with it, but using the models to approach their thought process. 243 00:20:46,745 --> 00:20:48,268 So on the models, it's 244 00:20:48,268 --> 00:20:50,899 Playmobil Pro, I couldn't help but seeing. 245 00:20:50,899 --> 00:20:53,489 I didn't even know that Playmobil Pro existed. 246 00:20:53,489 --> 00:20:54,490 What what's pro about it? 247 00:20:54,490 --> 00:20:55,780 Have they got ties? 248 00:20:57,040 --> 00:20:58,601 They are very professional looking. 249 00:20:58,601 --> 00:21:00,358 Oh I see. 250 00:21:00,381 --> 00:21:07,338 So yeah, I came to a Playful Learning conference a couple of years ago and saw somebody using Playmobil Pro. 251 00:21:07,338 --> 00:21:08,403 Thought it was great. 252 00:21:08,403 --> 00:21:15,245 So it's basically Playmobil characters that are unpainted, along with lots of accessories that you can be using. 253 00:21:15,245 --> 00:21:18,222 And uh what we've done 254 00:21:18,222 --> 00:21:29,000 is we've used it uh at Anglo-Ruscan University to to sort of support students to think about learning and teaching as well as uh employability. 255 00:21:29,000 --> 00:21:31,501 So that's that's how we're interested in it. 256 00:21:31,501 --> 00:21:38,676 So we've got the Playmobile packed and we're going to be bringing it down uh to Brighton for people to play with. 257 00:21:38,676 --> 00:21:39,487 Fantastic. 258 00:21:39,487 --> 00:21:43,199 And I couldn't help but notice in the abstract you mentioned the car method. 259 00:21:43,199 --> 00:21:47,362 I'm assuming this isn't a Playmobil car, this is some sort of 260 00:21:47,828 --> 00:21:48,539 Acronym. 261 00:21:48,539 --> 00:21:49,599 It is. 262 00:21:49,599 --> 00:21:58,405 It's a method that we often use with our students and graduates when thinking about preparing for interviews. 263 00:21:59,166 --> 00:22:10,204 Some people might know it as the star method, but we've we've shortened it to the car method, which is when you're thinking about the context, the action and the result of a 264 00:22:10,204 --> 00:22:15,998 situation when you're exploring and explaining that in an interview. 265 00:22:16,102 --> 00:22:27,572 Um and within this session we're going to demonstrate how play can support interview preparation using the car method in a more engaging and a less intimidating way, which is 266 00:22:27,572 --> 00:22:32,335 often one of the barriers we find when working with um students. 267 00:22:32,335 --> 00:22:41,924 so this session is, you know, very much focused on um a confidence boost as well and and developing confidence in the this um area. 268 00:22:42,065 --> 00:22:43,666 John Sarah. 269 00:22:43,958 --> 00:22:49,839 If you were to disappear into the woods, where would we find you and what would you be doing? 270 00:22:50,020 --> 00:22:55,011 For me, I think you'd find me in the branches and the trees. 271 00:22:56,001 --> 00:23:09,655 just because I think I like to explore and I think that it's you know, climbing a tree and having the the sight the bird's eye view of what's going on beneath, yes, is really fun. 272 00:23:09,655 --> 00:23:12,386 Um a fun thing to do and that's where I could 273 00:23:12,386 --> 00:23:16,550 probably see myself, just observing others and see see what others are doing. 274 00:23:16,550 --> 00:23:18,110 And John, how about yourself? 275 00:23:18,531 --> 00:23:20,452 I think building a den. 276 00:23:21,146 --> 00:23:25,877 I used to uh enjoy building dens. 277 00:23:26,418 --> 00:23:36,806 When I used to be a primary school teacher teaching younger children, we'd sort of uh do something called forest school and we would use a woodland area to build dens and have 278 00:23:36,806 --> 00:23:39,488 tarp and ropes and other such things. 279 00:23:39,529 --> 00:23:41,820 So I've even managed to bring it back to playful 280 00:23:50,126 --> 00:23:51,671 245. 281 00:23:51,857 --> 00:23:53,342 The Terrace Room. 282 00:23:55,608 --> 00:24:03,158 Dan Castro and Catherine Montgomery present the world-famous human play definition generator. 283 00:24:06,562 --> 00:24:12,064 Dan, tell us about the world famous human play definition generator. 284 00:24:12,665 --> 00:24:17,977 Well, of course, you will have already heard about the world famous uh human play definition generator. 285 00:24:17,977 --> 00:24:18,808 of course, no, that was right. 286 00:24:18,808 --> 00:24:21,369 It was at the world famous that was those awards, wasn't it? 287 00:24:21,369 --> 00:24:22,790 The definition generator. 288 00:24:22,790 --> 00:24:24,160 There were very many awards. 289 00:24:24,160 --> 00:24:26,311 It was um mainly just this. 290 00:24:26,311 --> 00:24:27,162 Mainly just this. 291 00:24:27,162 --> 00:24:31,374 And but it was really nice of my mum to have made those medals, which was very sweet though. 292 00:24:31,374 --> 00:24:32,134 Um 293 00:24:32,438 --> 00:24:32,768 Yeah. 294 00:24:32,768 --> 00:24:44,411 So the world famous human play definition generator is a a session that we're doing that is based around the idea that we talk about play quite a lot at these conferences, but we 295 00:24:44,411 --> 00:24:46,742 don't necessarily talk about what play is. 296 00:24:46,778 --> 00:24:57,145 Uh and I having spent three years digging around in a PhD, looking around at what that possibly is, I realize that it actually kind of doesn't really matter that much what it 297 00:24:57,145 --> 00:24:57,685 is. 298 00:24:57,685 --> 00:25:01,926 And when we try and nail things down to um definitions, it kind of 299 00:25:01,926 --> 00:25:08,610 uh doesn't necessarily cover what play actually is because I think what play actually is is the thing that we f we we feel a little bit more. 300 00:25:08,610 --> 00:25:18,845 Um and so I uh invented a very, very janky web app that allows you to generate your own definition of play. 301 00:25:18,845 --> 00:25:23,738 Um and I want to experiment with that a little bit, but I also want us to make a thing together. 302 00:25:23,738 --> 00:25:31,198 I want us to do it together and hopefully um in the session um come up with both our own personal definitions of what play is. 303 00:25:31,198 --> 00:25:41,118 And a kind of a group definition of what play is, and hopefully kind of do that through playing with this idea of definitions rather than uh just sitting down and reading a bunch 304 00:25:41,118 --> 00:25:43,430 of books and hoping that they solve our problems. 305 00:25:43,430 --> 00:25:47,173 Somebody said to me years ago, this was about definitions and frameworks. 306 00:25:47,173 --> 00:25:51,016 No framework is true, but some frameworks are useful. 307 00:25:51,217 --> 00:25:56,702 So where do you stand on the usefulness of definitions of play? 308 00:25:56,950 --> 00:25:58,850 I think I think they have their uses. 309 00:25:58,850 --> 00:26:07,635 I think they give us something to uh kind of hang our hat on a little bit when we're when we're talking about and writing about and thinking about play. 310 00:26:07,635 --> 00:26:13,687 And there are obviously some like commonalities between the the myriad definitions of play and playfulness. 311 00:26:13,687 --> 00:26:16,288 You I am I'm being a little bit facetious with the whole thing. 312 00:26:16,288 --> 00:26:19,240 I think there are useful bits of information in there. 313 00:26:19,240 --> 00:26:24,790 But I I'm always kind of fascinated by the 314 00:26:25,558 --> 00:26:30,501 way that academics write about it and the way that that it is written about. 315 00:26:30,501 --> 00:26:42,019 And very few, very rarely do I come across a an academic feeling paper that also comes at it from a perspective where it it is more about what it feels like than trying to find the 316 00:26:42,019 --> 00:26:54,317 words to contain this bonkers personal but social, um r non output oriented, but also output oriented thing that we know as uh as play. 317 00:26:54,317 --> 00:26:55,438 So I I think 318 00:26:55,542 --> 00:27:06,498 I I kinda come from I'm trying to I'm trying to avoid the specifics of this, but like I come from like Bernie DeCovin's idea that like being on the spiritual end of understanding 319 00:27:06,498 --> 00:27:17,535 play rather than the scientific end, I'm much more interested in kind of feeling it and experiencing it and having faith in it, I suppose, than than a pure academic um basis. 320 00:27:17,535 --> 00:27:23,718 And so I think whilst uh taxonomies do have use 321 00:27:24,638 --> 00:27:32,966 I also think that sometimes they get in the way it it's quite easy to start thinking about taxonomies and assume that that's the only way to know and understand something. 322 00:27:32,966 --> 00:27:35,668 As in a taxonomy of the thing isn't the thing itself. 323 00:27:35,668 --> 00:27:36,899 Yes, exactly. 324 00:27:36,899 --> 00:27:42,054 And I think that I've uh firmly believe that the best way to understand play is through play. 325 00:27:42,054 --> 00:27:48,109 And it kind of doesn't really matter then whether it is or isn't a particular thing. 326 00:27:48,109 --> 00:27:52,242 If it you felt like if it felt like it to you, then sure, why not? 327 00:27:52,642 --> 00:27:56,806 That sounds marvellous and humanist and just yeah, I can't wait for the session. 328 00:27:56,806 --> 00:28:05,172 Dan, I've got another question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 329 00:28:05,172 --> 00:28:08,475 Um, where would I where would I be in the woods? 330 00:28:08,475 --> 00:28:19,444 I would be I'd be on my mountain bike and I'd be finding some nice loamy, swoopy, carved out bits of trail. 331 00:28:19,444 --> 00:28:21,974 Not r not rutty and rooty, not technical. 332 00:28:21,974 --> 00:28:27,334 Just stuff that you can really like smooth your way through and flow your way through. 333 00:28:27,334 --> 00:28:29,026 I think that's where I'd be if I was in the woods. 334 00:28:29,026 --> 00:28:30,596 It's one of my favourite places. 335 00:28:30,596 --> 00:28:37,328 In fact I could tell you exactly where I would be, which is a particular place at Glentress Trail Centre, um not far from Edinburgh. 336 00:28:37,328 --> 00:28:46,961 And there's a place when you get to the top, if you if you bother to cycle all the way up instead of cheating and driving halfway up, there's there's a there's a moment where just 337 00:28:46,961 --> 00:28:51,598 before you start going down again, there's this beautiful just moment of 338 00:28:51,598 --> 00:29:02,278 trees and I always make a point of stopping and and having a little moment and having a little snack probably because I'm usually quite like yeah that's where I 339 00:29:05,774 --> 00:29:07,275 245. 340 00:29:07,556 --> 00:29:19,046 Outdoors or gallery two of raining, Philip O'Kelly and Julie McCann present Into the Woods, Learning Through Relational Embodied Play. 341 00:29:20,878 --> 00:29:24,661 Philippa, Julie, can you tell me about your session? 342 00:29:25,262 --> 00:29:25,932 We can. 343 00:29:25,932 --> 00:29:29,855 This is Julie speaking here, and I'm with my colleague Philippa. 344 00:29:29,855 --> 00:29:38,732 We actually live at different parts, different parts of the country, and we rarely meet in person, but we're really looking forward to being in Brighton together for the conference. 345 00:29:38,732 --> 00:29:50,882 And our workshop is called Into the Woods, and it's based on uh a therapy format that therapy um Philippa and I both use called Theraplay. 346 00:29:51,112 --> 00:29:59,945 And theroplay is a way of normally working with a child and an adult together to think about how we relate through play. 347 00:29:59,945 --> 00:30:10,287 So we thought we would step into the woods with adults and think about how we learn about ourselves in relationship to other people. 348 00:30:10,287 --> 00:30:20,142 So we're going to s literally step into the woods together and we will have some sort of theroplay activity within the woods. 349 00:30:20,142 --> 00:30:23,686 To step into the space that we're gonna do the learning in. 350 00:30:23,686 --> 00:30:37,402 And then Philippa, could you take us through what the four therapy dimensions are that will help us to embody being in relationship with one another? 351 00:30:37,402 --> 00:30:39,520 Um so Philippa. 352 00:30:40,242 --> 00:30:45,166 Yeah, so in Therapy, it's a very structured um 353 00:30:45,272 --> 00:30:45,822 Therapy. 354 00:30:45,822 --> 00:30:48,424 So we have a beginning, a middle, and an end. 355 00:30:48,424 --> 00:30:50,035 We have an entrance and an exit. 356 00:30:50,035 --> 00:30:54,729 So what we want to do is enter into the woods in our entrance. 357 00:30:54,729 --> 00:30:57,831 So really thinking about how do we enter our space. 358 00:30:57,831 --> 00:31:05,636 So there'll be some um movement activity that gets us into the space that we're going to be in. 359 00:31:05,636 --> 00:31:12,421 And then we've got four dimensions of therapy, which are structure, engagement, nurture, and challenge. 360 00:31:12,421 --> 00:31:13,654 But we're gonna kind of 361 00:31:13,654 --> 00:31:16,766 look at those in relation to adults. 362 00:31:16,766 --> 00:31:19,458 So thinking about structure. 363 00:31:19,458 --> 00:31:29,645 Often with children, what we're thinking about is how they have felt safety within their own relationships with with with their big people. 364 00:31:29,645 --> 00:31:34,409 What we are going to really be thinking about is how do we have that within ourselves? 365 00:31:34,409 --> 00:31:36,090 What is that like for us? 366 00:31:36,090 --> 00:31:37,551 How are we going to do that? 367 00:31:37,551 --> 00:31:42,444 And we're going to use the um fair play activities. 368 00:31:42,456 --> 00:31:44,367 to really think about that. 369 00:31:44,367 --> 00:31:54,710 So we're gonna get participants um coming along and really playing a little bit with um structure within within Therapy. 370 00:31:54,710 --> 00:32:02,742 The next bit um is engagement, which is just thinking about, again, about how a soul. 371 00:32:02,742 --> 00:32:07,960 So Julie with Julie had the good I metaphor of thinking about 372 00:32:07,960 --> 00:32:09,981 kind of the woods within ourselves. 373 00:32:09,981 --> 00:32:13,611 So what's that like within having the shadows, the dark? 374 00:32:13,611 --> 00:32:20,874 So we're thinking about, you know, what about when we are really socially active, really socially engaged? 375 00:32:20,874 --> 00:32:22,295 What's that like? 376 00:32:22,295 --> 00:32:32,898 And other times, you know, when we maybe don't want to, when we want to step back and and move away and not be there and what and how do how can we with play? 377 00:32:33,166 --> 00:32:36,357 um work work through through those kind of things. 378 00:32:36,357 --> 00:32:42,130 So again we'll be doing some different activities that that um work through that. 379 00:32:42,130 --> 00:32:43,420 Then there's nurture. 380 00:32:43,420 --> 00:32:49,853 Again we'll be thinking about, you know, how we look after ourselves, those those kind of things. 381 00:32:49,853 --> 00:32:52,254 And again, nurture activities. 382 00:32:52,254 --> 00:32:59,517 And the last one is challenge, but more in relation to ourselves rather than than kind of challenging another person. 383 00:32:59,517 --> 00:33:02,058 But again, how do we look at ourselves? 384 00:33:02,058 --> 00:33:03,050 And then 385 00:33:03,050 --> 00:33:10,233 We will be leaving the woods and returning back to everyday life. 386 00:33:10,233 --> 00:33:13,434 And again, that'll be through through an activity. 387 00:33:13,434 --> 00:33:19,217 So that's really if we're thinking about working with children, that is a therapy session. 388 00:33:19,217 --> 00:33:22,218 We look at those um structures. 389 00:33:22,218 --> 00:33:28,141 Often with children, we just pick one or two that we're working with. 390 00:33:28,141 --> 00:33:31,842 So again, we might ask participants which were the bits. 391 00:33:31,842 --> 00:33:41,879 You know, of those that they felt most comfortable with, which were the ones that maybe challenged them a mo the most and asking them to reflect on what was challenging about 392 00:33:41,879 --> 00:33:49,308 that, what what what did make it more difficult to maybe do the nurture part or the the engagement part. 393 00:33:49,308 --> 00:33:55,222 So helping, you know, participants reflect within themselves about those sorts of things. 394 00:33:55,222 --> 00:33:57,114 And we're going to leave it as a bit of a mystery. 395 00:33:57,114 --> 00:34:02,569 So literally you're going to be stepping into the woods and you won't know what's going to happen. 396 00:34:02,569 --> 00:34:10,806 And we'll be reflecting on what it's like to enter into a space as any learner does, not fully knowing what's going to happen. 397 00:34:10,806 --> 00:34:21,334 So we'll be doing a lot of sort of body mapping, thinking about what's happening within my body, how do I know that, and how can I communicate that safely to other people. 398 00:34:21,334 --> 00:34:26,418 So we really invite you to come along, take a risk, be curious, step into the woods. 399 00:34:26,418 --> 00:34:30,021 If it's pouring with rain, we're going to be in one of the galleries. 400 00:34:30,161 --> 00:34:34,225 And and come and join us and and and see what happens. 401 00:34:34,225 --> 00:34:35,646 It's 45 minutes. 402 00:34:35,646 --> 00:34:40,710 So we really invite you to be curious and take the risk and be playful. 403 00:34:40,710 --> 00:34:42,071 We look forward to seeing you. 404 00:34:42,071 --> 00:34:47,876 One of the things I'd say is that uh therapy is not really a verbal thing. 405 00:34:47,876 --> 00:34:50,680 So most of it will be done. 406 00:34:50,680 --> 00:34:57,024 kind of through play, through embodiment, through the being rather than the knowing. 407 00:34:57,024 --> 00:35:05,800 So we're not gonna be, you know, posing loads of questions for somebody to cognitively kind of answer. 408 00:35:05,800 --> 00:35:09,482 We might pose questions for people to notice themselves. 409 00:35:09,482 --> 00:35:10,062 Yeah. 410 00:35:10,062 --> 00:35:15,906 It's more, you know, Feraplay is really about being in the being rather than being in the knowing. 411 00:35:15,906 --> 00:35:17,707 Being in the being rather than being in the knowing. 412 00:35:17,707 --> 00:35:18,427 I love it. 413 00:35:18,427 --> 00:35:24,910 With the mystery, with the mystery and the risk, take it are you going to just for those of a nervous disposition, can you assure people that you're not going to, for example, 414 00:35:24,910 --> 00:35:26,901 jump out from behind a tree in a bear costume anyway? 415 00:35:26,901 --> 00:35:33,084 No, it's it's not swinging from trees, it's not digging in the dirt, but those things might happen. 416 00:35:33,084 --> 00:35:41,678 It might involve a bean bag, it might involve a bit of string, it might involve a leaf, but it's going to be nothing more challenging than that. 417 00:35:42,220 --> 00:35:42,580 Yeah. 418 00:35:42,580 --> 00:35:50,454 So the purpose of Theroplay is to help regulation, really to help our nervous systems feel safe and connected and engaged. 419 00:35:50,454 --> 00:35:58,617 Um, so there's nothing that will be happening that would heighten our nervous system outside of our window of tolerance. 420 00:35:58,617 --> 00:36:00,318 I mean, this sounds absolutely marvelous. 421 00:36:00,318 --> 00:36:01,248 Thank you so much both. 422 00:36:01,248 --> 00:36:10,592 But I have one more question, uh, before I let you go, which is if you were to disappear into the woods, where would we find you and what would you be doing? 423 00:36:11,144 --> 00:36:20,980 I would have found a brook or a stream and I'd be sitting on the edge with my especially on a day like this, we're recording this quite warm days. 424 00:36:20,980 --> 00:36:28,384 I'd be sitting on the edge, or actually in the stream, you know, where the da where where the roots of the trees dam up a stream. 425 00:36:28,384 --> 00:36:35,427 I think there's enormously nice and getting in there and trying to help the water find a way past the dam. 426 00:36:35,508 --> 00:36:36,788 That's where I'd be. 427 00:36:36,788 --> 00:36:38,329 That sounds idyllic. 428 00:36:38,489 --> 00:36:39,650 I think I would 429 00:36:39,650 --> 00:36:53,418 Be walking down a path where the trees have formed a canopy over the top of the path, and you suddenly come maybe from a very sunny field or a rainy field into a pathway where 430 00:36:53,418 --> 00:36:58,821 there's a canopy of trees that are completely enfolded above you. 431 00:36:58,821 --> 00:37:07,606 That for me is one of my favourite places to feel safe under the trees and see a big straight pathway in front of you. 432 00:37:07,606 --> 00:37:08,896 So that's where I. 433 00:37:18,210 --> 00:37:20,531 3 30 to 4 o'clock. 434 00:37:20,731 --> 00:37:21,872 A break. 435 00:37:23,053 --> 00:37:30,577 Why not grab a coffee, have a biscuit, and check out one of these spotlight activities running throughout the day. 436 00:37:33,859 --> 00:37:34,259 Dr. 437 00:37:34,259 --> 00:37:35,530 Emma Derbyshear, Dr. 438 00:37:35,530 --> 00:37:37,811 Abby Jones, Ailsa Dollard and Dr. 439 00:37:37,811 --> 00:37:44,664 Emma Gillespie will be presenting Game On, Boosting Teamworking Skills Through Playful Learning. 440 00:37:46,446 --> 00:37:47,126 We 441 00:37:47,126 --> 00:37:54,790 originally started with the fact that we're both um the interprofessional education learning leads uh at the School of Medicine at the University of Lancashire. 442 00:37:54,790 --> 00:38:05,616 And we you we know that teamworking is imperative to ensure that we have collaborative working, especially within healthcare, so that patient outcomes are improved. 443 00:38:05,616 --> 00:38:13,851 And we constantly say on and I I'm sure plenty of people are are all always saying, you know, you need to be a better teamworker, we need good teams, but do we actually talk 444 00:38:13,851 --> 00:38:16,342 about how does that happen? 445 00:38:16,498 --> 00:38:25,743 And uh between m myself and Emma, we came together and we had a look at a piece of research to look about what specifically can you do to improve teamworking. 446 00:38:25,743 --> 00:38:39,084 And we focused on four um competencies that we look at, which is uh based on uh IPEC competencies, uh communication, um, roles and responsibilities, we look at value and 447 00:38:39,084 --> 00:38:39,501 ethics. 448 00:38:39,501 --> 00:38:40,201 And what's the last one, Emma? 449 00:38:40,201 --> 00:38:41,052 Because I've already forgotten it. 450 00:38:41,052 --> 00:38:42,662 Uh communication. 451 00:38:42,662 --> 00:38:43,623 Communication. 452 00:38:43,623 --> 00:38:45,518 But we split them up and we look at 453 00:38:45,518 --> 00:38:49,331 How do we focus on actually improving those skills? 454 00:38:49,331 --> 00:38:55,865 And so we have four games tied to them, um, which I'm sure Emma can then fill in on what we do. 455 00:38:56,045 --> 00:39:07,653 So um I'm preaching to the converted audience here, but um as keen gamers, um, I then looked at at sort of serious games and how they can help us demonstrate um complex, 456 00:39:07,653 --> 00:39:11,316 dynamic concepts in like really short bursts of learning. 457 00:39:11,316 --> 00:39:13,628 And that's what we're gonna bring to the spotlight session. 458 00:39:13,628 --> 00:39:14,458 The 459 00:39:14,464 --> 00:39:27,553 examples of the four games that we created so that um people at the conference can come, drop in, play one, two, all four of the games if they want, and sh see how we use these 460 00:39:27,553 --> 00:39:38,131 games to demonstrate those teamworking skills, those competencies, and how we we demonstrated to students how to apply those skills. 461 00:39:38,351 --> 00:39:42,562 So we've got things like a Lego house building challenge. 462 00:39:42,562 --> 00:39:45,322 the links to to teamworking. 463 00:39:45,322 --> 00:39:57,746 Um we without giving the game away, we've got some events that happen because um whilst you're in your your teams, you're not in a vacuum, you're in a a dynamic environment, so 464 00:39:57,746 --> 00:40:06,809 things are going to change and we use some game mechanics to to mess around with with those environments and and challenge our players. 465 00:40:07,349 --> 00:40:10,338 We've also got games like Descriptionary 466 00:40:10,338 --> 00:40:14,321 where we introduce some communication limits as a game mechanic. 467 00:40:15,062 --> 00:40:25,810 and uh yeah, we've got other things like a a role matching game that we use um to to match with that competency of sort of understanding roles and responsibility. 468 00:40:25,810 --> 00:40:35,822 Um so yeah, we've got some really fun things that people can join us and and play and and learn from and maybe even be inspired to design their own games. 469 00:40:35,822 --> 00:40:36,682 That sounds super cool. 470 00:40:36,682 --> 00:40:41,004 So this is one of the spotlight sessions running throughout the day on the Wednesday. 471 00:40:41,004 --> 00:40:43,235 What's it actually gonna look like for attendees? 472 00:40:43,235 --> 00:40:45,757 Are they gonna be sort of dropping in and out of this through throughout the day? 473 00:40:45,757 --> 00:40:48,328 What's the yeah, what how's it gonna work? 474 00:40:48,328 --> 00:40:49,318 Yeah, I mean that's our hope. 475 00:40:49,318 --> 00:40:57,312 So that in between sessions you can pop in and come and see us and uh as in have a go at maybe one or even all the games depending on what ha time you have. 476 00:40:57,312 --> 00:41:02,006 Um so we we'll be either playing that with you or having groups that play together. 477 00:41:02,006 --> 00:41:10,230 And then I mean just by playing them you can see the benefits of learning on things like communication or on roles. 478 00:41:10,230 --> 00:41:18,405 Uh and then uh you know, we've we've we've done a piece of research as well and we're starting to analyse that and hopefully we can share with you some of the insights that 479 00:41:18,405 --> 00:41:22,557 we're seeing of the benefits to students, especially within healthcare. 480 00:41:22,838 --> 00:41:30,202 And then if people want to create their own game, we've got some some worksheets and can sort of use the team. 481 00:41:30,408 --> 00:41:37,413 as a bit of a a sounding board if they want to fire some ideas um across to us and and we can have a chat and things like that. 482 00:41:37,413 --> 00:41:44,718 So perhaps someone might want to drop in in the morning in a break, play a couple of the games and then come back to us later on. 483 00:41:44,718 --> 00:41:56,176 Um having looked at the worksheet, having sort of percolated some ideas, um it's it's entirely up to to sort of the individual how they want to come and drop in and and use the 484 00:41:56,176 --> 00:41:59,680 session, but we've got all of this available um for 485 00:41:59,680 --> 00:42:01,070 for you if you're interested. 486 00:42:01,070 --> 00:42:02,593 I mean that sounds fabulous. 487 00:42:02,593 --> 00:42:12,140 I've just one more question which is Abby, Emma, if you were to disappear into the woods, where would we find you and what would you be doing? 488 00:42:14,322 --> 00:42:23,089 I'd be hopefully found a nice stream too that's hopefully dappled with some sunlight so I can sunbathe um but also get a nice drink. 489 00:42:24,831 --> 00:42:26,011 Maybe a swim. 490 00:42:27,373 --> 00:42:28,738 I'd probably 491 00:42:28,738 --> 00:42:35,128 be resting on a lovely picnic blanket, eating a fabulous, sumptuous feast. 492 00:42:35,520 --> 00:42:36,702 can I come and join you instead Emma? 493 00:42:36,702 --> 00:42:37,373 That's much better. 494 00:42:37,373 --> 00:42:37,674 Yeah. 495 00:42:37,674 --> 00:42:38,415 Okay cool. 496 00:42:38,415 --> 00:42:40,518 We we are recording this quite near lunch. 497 00:42:44,074 --> 00:42:55,810 On Wednesday, the other spotlight session, running throughout the day, is the Brave Things Lab, a drop-in space for playful courage, presented by Jules Gilliland. 498 00:42:58,954 --> 00:43:01,305 I was at Playful Learning last year. 499 00:43:02,156 --> 00:43:07,449 and I found it very, very um inspiring how playful it was. 500 00:43:07,449 --> 00:43:18,045 Um typically when I go to a conference or something, I'm the most playful person and I w definitely wasn't last year, so I had to step my game up a bit. 501 00:43:18,445 --> 00:43:21,647 And I love this little side room. 502 00:43:21,647 --> 00:43:27,180 So I I kind of put in a proposal to design something for 503 00:43:27,372 --> 00:43:30,464 That side room pop-up session idea. 504 00:43:30,765 --> 00:43:36,870 So tell us about what people will be doing or will be able to do in your your side room pop-up area. 505 00:43:36,870 --> 00:43:41,565 So I'm working on a little project at the moment. 506 00:43:41,565 --> 00:43:45,237 I have a lot of games that I um am putting together. 507 00:43:45,278 --> 00:43:52,744 And one of the ideas I had in September was this um came to me was Brave Things. 508 00:43:52,744 --> 00:43:55,006 So these games that help 509 00:43:55,588 --> 00:44:10,224 adults mainly, but it can be children as well, tackle these kind of ideas of bravery, resilience, trust, failure, all these kind of words that are around that. 510 00:44:10,224 --> 00:44:12,525 So I started to develop some games. 511 00:44:12,585 --> 00:44:24,550 The idea is it's going to be I'm bringing all my things, and going to create sort of a pop-up session around bravery and courage and the courage for 512 00:44:24,566 --> 00:44:29,786 that adults need to join play, I guess I would say. 513 00:44:29,786 --> 00:44:31,762 Um that's what I want to create. 514 00:44:31,762 --> 00:44:43,402 And the lovely thing about the Into the Woods theme is that I could just take that, you know, to a crazy level of thinking about this clearing in the woods and how how does that 515 00:44:43,402 --> 00:44:48,416 make you feel and what kind of things will people encounter there. 516 00:44:48,416 --> 00:44:53,370 Um in in between the wonderful sessions, they could just pop in 517 00:44:53,434 --> 00:44:55,095 And um yeah. 518 00:44:55,095 --> 00:44:55,774 And play. 519 00:44:55,774 --> 00:44:57,325 Absolutely that sounds absolutely marvelous. 520 00:44:57,325 --> 00:44:58,007 I can't wait for it. 521 00:44:58,007 --> 00:45:00,718 So why why bravery and courage? 522 00:45:00,718 --> 00:45:03,359 I mean, it seems like such a great fit for the conference. 523 00:45:03,900 --> 00:45:09,453 Well, I actually so I'm I spent before I moved to England, in October only, actually. 524 00:45:09,453 --> 00:45:10,704 Congratulations. 525 00:45:10,704 --> 00:45:12,154 I was in Brussels. 526 00:45:12,154 --> 00:45:12,785 Yeah. 527 00:45:12,785 --> 00:45:16,787 I was in Brussels and I worked for seven years with the European Commission. 528 00:45:17,227 --> 00:45:21,469 Before COVID, it was sort of all around this sort of work life balance. 529 00:45:21,469 --> 00:45:22,610 Um 530 00:45:22,766 --> 00:45:25,357 kind of idea, but after COVID. 531 00:45:25,357 --> 00:45:30,209 So I didn't work during COVID because I can't really take my little objects anywhere. 532 00:45:30,249 --> 00:45:46,536 And and so after COVID it really there was so much around resilience and stress and hybrid working and still keeping connected to people. 533 00:45:46,797 --> 00:45:50,014 And so I found every time I 534 00:45:50,014 --> 00:45:53,637 met with a team and asked about what c what they wanted their data look like. 535 00:45:53,637 --> 00:45:55,638 It always came around this. 536 00:45:56,219 --> 00:46:02,925 it wasn't it was no longer around sort of systems and work and um ideation. 537 00:46:02,925 --> 00:46:08,870 It was all around communication and and courage and resilience and wellness. 538 00:46:08,870 --> 00:46:13,873 Um so I think it sort of came came out of that. 539 00:46:13,894 --> 00:46:15,075 It feels really timely. 540 00:46:15,075 --> 00:46:19,188 Um not just for obviously the conference, but also the world. 541 00:46:19,214 --> 00:46:20,074 That's absolutely fabulous. 542 00:46:20,074 --> 00:46:21,275 Thank you so much, Jules. 543 00:46:21,275 --> 00:46:27,556 So can you just tell us again your name and the title of the session and where it will be running? 544 00:46:27,856 --> 00:46:35,078 So the um my name is Jules Skillant and uh the name keeps changing actually in my head. 545 00:46:35,078 --> 00:46:39,059 But at the moment, what I've given to conference is the Brave Things Lab. 546 00:46:39,059 --> 00:46:44,141 Um and it's sort of a drop-in space for playful courage. 547 00:46:44,631 --> 00:46:48,462 but definitely design-wise, because I love to design spaces. 548 00:46:48,610 --> 00:46:54,115 Um, it will definitely be themed that's you know, you have to come to the conference now to see. 549 00:46:54,115 --> 00:46:58,197 It'll definitely be themed around this idea of a clearing in the wood. 550 00:46:58,258 --> 00:47:04,543 And there's going to be lots of different things to to do in there and uh yeah, that's it. 551 00:47:04,743 --> 00:47:05,554 That's marvelous. 552 00:47:05,554 --> 00:47:07,005 Thank you so much. 553 00:47:07,045 --> 00:47:11,428 Jules, if you disappeared into the woods, where would we find you? 554 00:47:12,250 --> 00:47:13,070 Well 555 00:47:13,070 --> 00:47:18,334 Um probably under a tree, um looking for objects I guess. 556 00:47:18,334 --> 00:47:20,916 Um, natural things. 557 00:47:20,957 --> 00:47:21,947 Natural what natural things. 558 00:47:21,947 --> 00:47:23,414 What kind of natural things would you be offering? 559 00:47:23,414 --> 00:47:35,188 Well, uh so my project is Think With Things and um so a lot of times we have whole natural baskets of nuts and pine cones, small sticks, rocks. 560 00:47:35,188 --> 00:47:36,739 Anything you can hold in your hand really. 561 00:47:36,739 --> 00:47:39,982 Um and I love multiples of the same things. 562 00:47:39,982 --> 00:47:42,488 So I think uh 563 00:47:42,488 --> 00:47:47,526 Definitely that's what you would find me looking for or sitting by a tree reading a book. 564 00:47:52,886 --> 00:47:54,356 Sorry, it's good. 565 00:47:59,406 --> 00:48:00,627 4 p.m. 566 00:48:00,888 --> 00:48:02,490 The Terrace Room. 567 00:48:03,252 --> 00:48:12,344 Marguerite van der Meer and Fatima Kasim present Seeing the Wood for the Trees, a card deck to support emerging researchers. 568 00:48:16,980 --> 00:48:30,499 So our session is really about um research methodology, but more specifically how the game reframes research methodology as a navigable journey through a forest where we invite 569 00:48:30,499 --> 00:48:40,366 learners to see the wood for the trees by attending to relationships between methodological components rather than isolated research decisions. 570 00:48:40,567 --> 00:48:45,870 So we've developed a Tatar card game which creates an embodied experience. 571 00:48:45,906 --> 00:48:52,909 Um, which will in turn facilitate a safe risk-taking space for methodological exploration. 572 00:48:53,209 --> 00:49:04,954 Yes, so in this game, which is going to be a very hands-on embodied experience, participants will construct a research pathway using cards that represent four key 573 00:49:04,954 --> 00:49:15,798 elements of research: a research question type, a methodological design path, a data gathering approach, and a plausible research insight or contribution. 574 00:49:15,852 --> 00:49:28,389 So the challenge then is to um align these different aspects of the game um and they the participants are guided by African woodland character guides that represent each stage of 575 00:49:28,389 --> 00:49:30,230 the research process. 576 00:49:30,230 --> 00:49:42,947 And this um serves as a metaphorical scaffold to support reasoning in participants about alignment, feasibility, methodological limits, while making research jargon much more fun 577 00:49:42,947 --> 00:49:44,288 and accessible. 578 00:49:44,352 --> 00:49:56,215 And the metaphorical character driven approach of the game um intentionally intentionally disrupts traditional text heavy methods of research methodology um and thinking about 579 00:49:56,215 --> 00:50:05,678 research methodology, aiming to make learning more accessible and deepen engagement and also hopefully to lead to a lot of debate and fun. 580 00:50:05,678 --> 00:50:06,868 That sounds so good. 581 00:50:06,868 --> 00:50:11,630 So i there's a very I mean, the woodland theme is so spot on for the conference. 582 00:50:11,630 --> 00:50:12,920 Was that already there? 583 00:50:12,920 --> 00:50:13,900 Did you have the woodland theme? 584 00:50:13,900 --> 00:50:15,502 Then you then they announced it for playful learning. 585 00:50:15,502 --> 00:50:18,955 You were like, my word, what a marvelous coincidence. 586 00:50:18,955 --> 00:50:22,490 Or have you kind of skillfully, skillfully merged the two? 587 00:50:22,490 --> 00:50:33,689 I think we've we've skillfully merged with the aid of our resident wordsmith, Fatima, we've w we've we've merged the the theme to to fit. 588 00:50:33,689 --> 00:50:40,352 But what did fit very well is this idea of seeing the wood for the trees, because research can be quite 589 00:50:40,352 --> 00:50:51,171 a tricky thing to navigate, especially for the game was pitched initially for honors and masters level um students that are not so familiar with this idea of constructive 590 00:50:51,171 --> 00:50:52,912 alignment in research. 591 00:50:52,912 --> 00:51:04,582 And so the game had already existed, but this is just a way to make it much more accessible for students to kind of get this entry point into research. 592 00:51:04,962 --> 00:51:09,786 And if I may add, we've been doing a lot of play-based um 593 00:51:10,196 --> 00:51:11,786 work together. 594 00:51:11,786 --> 00:51:20,669 So yeah, we've we've moved from involving play in a design, a practical subject, a studio subject. 595 00:51:20,669 --> 00:51:28,191 And um where the idea stemmed from was to try and apply it to to research classes because students really struggle. 596 00:51:28,191 --> 00:51:32,052 Um especially as first time researchers. 597 00:51:32,052 --> 00:51:39,034 So by introducing play we found that they are so much more receptive and their understanding becomes more concrete. 598 00:51:39,034 --> 00:51:40,088 Um 599 00:51:40,088 --> 00:51:46,624 through an embodied process rather than just um a process of reading or listening to lectures. 600 00:51:46,624 --> 00:51:48,095 That's so marvelous. 601 00:51:48,095 --> 00:51:57,384 And again, such a beautiful use of the kind of the narrative framing of um the the journey through the woods, something that I think we can all all imagine. 602 00:51:57,384 --> 00:52:03,419 The um so what will you be asking of attendees when an attendee, attendee, participant, what do we call these people? 603 00:52:03,419 --> 00:52:04,160 Guests? 604 00:52:04,160 --> 00:52:07,118 When people come to the conference and come to your session, 605 00:52:07,118 --> 00:52:08,658 You said it was gonna be very tactile and hands-on. 606 00:52:08,658 --> 00:52:09,859 What are you gonna be asking people to do? 607 00:52:09,859 --> 00:52:11,799 How's the session gonna feel for them? 608 00:52:11,799 --> 00:52:15,640 Well, the idea is that it's not a lecture-based session at all. 609 00:52:15,640 --> 00:52:18,501 So participants are going to be playing the game. 610 00:52:18,501 --> 00:52:27,083 So we've got a 45 minute slot, and during this session, participants will be divided into small groups. 611 00:52:27,083 --> 00:52:33,265 And in their group, they're going to get a basically a broken research pathway. 612 00:52:33,265 --> 00:52:35,236 So one that doesn't make sense. 613 00:52:35,236 --> 00:52:37,304 And they are going to throughout the 614 00:52:37,304 --> 00:52:48,062 process of playing the game, they're going to negotiate within their groups how they can fix this broken research pathway to navigate their way through the woods. 615 00:52:48,343 --> 00:52:53,427 And there are certain gamified elements that make it a little bit more tricky or frustrating. 616 00:52:53,427 --> 00:52:56,469 There are some limitations and time constraints. 617 00:52:56,469 --> 00:53:03,264 And so within the timeframe that they have in their group, they have to negotiate to fix their their pathway. 618 00:53:05,174 --> 00:53:09,756 Yeah, and then at the end they can also reflect about the alignment of the research. 619 00:53:10,796 --> 00:53:17,079 Yeah, and also the character guides are built in to make a lot of the research jargon accessible. 620 00:53:17,079 --> 00:53:28,414 So we're using, like Marguerite said earlier, metaphors, um or like the wise owl, um, to connote a research question or to really make it accessible to to people. 621 00:53:28,414 --> 00:53:33,716 And it has a wonderful South African slant to it, given the animals that we've chosen. 622 00:53:34,302 --> 00:53:36,263 Can you give me some? 623 00:53:36,263 --> 00:53:37,544 Can you give me some? 624 00:53:37,584 --> 00:53:38,475 Just give us a sec. 625 00:53:38,475 --> 00:53:41,506 Let's just uh let's just double tap quickly. 626 00:53:42,247 --> 00:53:44,362 We don't want to give you the wrong information. 627 00:53:44,362 --> 00:53:49,611 I'm I'm sitting here hoping for like, you know, Simon the ontological spring book or something, you know. 628 00:53:50,052 --> 00:53:51,652 That sounds great. 629 00:53:52,213 --> 00:53:58,667 So um the leopard, which is in the evidence cards, and the leopard is the watchful tracker. 630 00:53:58,667 --> 00:54:00,972 He moves stealthily through the woodland. 631 00:54:00,972 --> 00:54:04,485 He notices tracks, traces, and sounds and signs. 632 00:54:04,485 --> 00:54:06,787 His strength lies in precision. 633 00:54:06,787 --> 00:54:11,231 He knows what to look for and how to follow it without wasting energy. 634 00:54:11,231 --> 00:54:18,797 In research, Leopard represents methods, which are the practical tools and procedures used to gather, generate, or analyze evidence. 635 00:54:18,797 --> 00:54:24,652 Methods must be chosen carefully so that the evidence can respond meaningfully to the research question. 636 00:54:25,986 --> 00:54:32,290 Basically what we've done is we've created personas for each of the animals as guides. 637 00:54:32,290 --> 00:54:38,634 So they have a very specific personality that aligns also with the element of research. 638 00:54:38,634 --> 00:54:40,696 I mean, this sounds absolutely marvelous. 639 00:54:40,696 --> 00:54:51,082 So I have just one more question for you, which is Marguerite Fatima, if you were to both disappear into the woods, where would we find you and what would you be doing? 640 00:54:51,822 --> 00:55:02,245 I love forest bathing, so you probably wouldn't find me because I w I would hide so far into the woods that you would have to underse party. 641 00:55:02,306 --> 00:55:06,487 Then I would hide from from my work for about a week. 642 00:55:07,488 --> 00:55:11,989 You'd probably find me under a tree sitting and reading somewhere. 643 00:55:12,989 --> 00:55:15,036 Not on the tree, under the tree. 644 00:55:18,904 --> 00:55:20,135 4 o'clock. 645 00:55:20,276 --> 00:55:23,059 Out of doors or gallery 2 if raining. 646 00:55:23,641 --> 00:55:27,006 Giskin Day presents Deadline Dash. 647 00:55:27,006 --> 00:55:30,190 Navigating assessment deadlines a playful way. 648 00:55:33,750 --> 00:55:46,358 Actually this was inspired by Playful Learning last year and and possibly subsequent uh or previous years as well, uh in that I see quite a lot of games being made to help prepare 649 00:55:46,358 --> 00:55:59,796 students uh for the the necessity of university life and that things have to happen by deadlines, uh notably assignments and exam prep. 650 00:56:00,138 --> 00:56:11,641 So I've been thinking about a card game for some time uh to really prepare students for all of those things that can and often do go wrong. 651 00:56:11,781 --> 00:56:19,673 So based on 20 years of experience, I've had all sorts of excuses for why students don't hand in assignments on time. 652 00:56:19,673 --> 00:56:29,186 Uh but also there's a chance really to give some advice on how to get on top of things and not face the deadline dash. 653 00:56:29,920 --> 00:56:41,248 So what I have done is uh developed uh this card game and actually this has been in response to a program called Thrive that we have at Imperial College London where we 654 00:56:41,248 --> 00:56:48,222 welcome widening participation students uh to the university for a week before everybody else starts. 655 00:56:48,523 --> 00:56:52,005 And um it can often be very daunting. 656 00:56:52,005 --> 00:56:59,990 So I was hoping really to help a with a fun game that gives some tips about study skills. 657 00:57:00,218 --> 00:57:04,080 and also calibrates expectations around marks. 658 00:57:04,320 --> 00:57:15,335 So uh for many of us that work in higher education, we know that students uh come to us used to getting very high marks at school often, and then it's a bit of a shock when they 659 00:57:15,335 --> 00:57:22,988 get a mark in the sixties and then um they don't consider that to be very good, but at two one is of course very good. 660 00:57:23,449 --> 00:57:24,938 So that's what I've done. 661 00:57:24,938 --> 00:57:26,975 Um and the the 662 00:57:26,975 --> 00:57:33,649 It works l a bit like a board game, although I have a a spectrum rather than a board that you move around. 663 00:57:33,649 --> 00:57:36,050 Uh and there's uh a token. 664 00:57:36,050 --> 00:57:44,335 So I've got some fun animal resin tokens given that uh the theme this year is into the woods. 665 00:57:44,335 --> 00:57:51,479 So uh you can choose from a koala or uh various other little animals that I've got. 666 00:57:51,870 --> 00:57:55,622 and you turn over cards and that advances you. 667 00:57:55,906 --> 00:58:05,381 um away from deadline, so having more time to to work on your assignment, or it it takes you uh rapidly towards the deadline. 668 00:58:06,532 --> 00:58:10,174 and if you miss it, then you need to take a consequence card. 669 00:58:10,174 --> 00:58:16,367 Um so the the cards are basically uh things that might get in the way. 670 00:58:16,367 --> 00:58:24,610 So an example is your friend breaks up with their partner and needs to vent, minus two, uh, or you 671 00:58:24,610 --> 00:58:26,161 That's fair to say that is such a good one. 672 00:58:26,161 --> 00:58:33,734 I have almost missed um an assignment deadline as a student because of that, because of that friend calling you to a bridge at five in the morning. 673 00:58:33,734 --> 00:58:34,755 Yes, I love it. 674 00:58:34,755 --> 00:58:42,478 Well so just while while we while you're on that, what is the like the f the funniest or oddest real card that you've got in there? 675 00:58:43,339 --> 00:58:49,922 Well, the one that comes to mind, and this happens actually surprisingly often, is that students go abroad 676 00:58:50,164 --> 00:59:00,268 before in the run up to deadlines, they go take, you know, they go and work on their dissertation in their home country or go on holiday, god forbid, and then forget that the 677 00:59:00,268 --> 00:59:02,229 submission date is in a different time zone. 678 00:59:02,229 --> 00:59:06,421 Oh, that's awful, but also very funny. 679 00:59:06,421 --> 00:59:08,001 So that happens a lot. 680 00:59:08,001 --> 00:59:12,423 one that I I haven't actually put on a card because it's it's too niche. 681 00:59:12,423 --> 00:59:19,846 But somebody's flatmate had a inflatable um fan type 682 00:59:19,846 --> 00:59:33,679 uh thing that that apparently motivated them but was incredibly noisy and there was some blow-up flamingo that kept flapping its head against the the floor which uh caused them a 683 00:59:33,679 --> 00:59:37,914 great deal of distress and couldn't get that assignment done. 684 00:59:37,932 --> 00:59:46,454 So there are all sorts of things that that might get in the way that you don't anticipate and until you've heard of somebody doing it and then you hopefully make sure you n you 685 00:59:46,454 --> 00:59:47,715 never do that. 686 00:59:47,715 --> 00:59:48,705 That's so marvelous. 687 00:59:48,705 --> 00:59:54,086 Can I can I can I beg you to please put the the inflatable motorised flamingo somewhere into your deck? 688 00:59:54,086 --> 00:59:57,247 Oh I I I will do that just for you. 689 00:59:57,788 --> 00:59:59,248 So the session's outside. 690 00:59:59,248 --> 01:00:01,989 You've got an outdoor session and you've got an outdoor session with cards. 691 01:00:01,989 --> 01:00:02,999 What if there's a breeze? 692 01:00:02,999 --> 01:00:05,330 Uh well, yes. 693 01:00:05,330 --> 01:00:07,040 Um that i is a 694 01:00:07,040 --> 01:00:08,600 A a consideration. 695 01:00:08,600 --> 01:00:14,705 I I didn't ask for an outdoor session and I just feel privileged to be on the program, so I'm not going to argue. 696 01:00:14,705 --> 01:00:22,809 Um, but I think that uh, you know, Sussex beautiful campus and uh there are those tables that are kind of in a marquee type thing. 697 01:00:22,809 --> 01:00:23,660 Oh yeah. 698 01:00:23,660 --> 01:00:26,822 So I I'm hoping that's going to work. 699 01:00:27,052 --> 01:00:29,694 also I've printed the cards on quite thick cardboard. 700 01:00:29,694 --> 01:00:33,305 Um, so I'm hoping they won't fly away. 701 01:00:33,910 --> 01:00:34,440 Sounds marvelous. 702 01:00:34,440 --> 01:00:46,129 What I'm actually doing at the moment is I'm leveling up my game because I had uh the advice from a uh bona fide games designer called Joe Adams, who's doing a PhD at uh at 703 01:00:46,129 --> 01:00:49,402 Imperial div designing game. 704 01:00:49,402 --> 01:01:00,050 And um he has advised me how to level it up by giving uh players characters uh so that they can also get points. 705 01:01:00,242 --> 01:01:09,346 uh that it's not just about not handing in your assignment, but if you've done something that has enhanced your university experience, then you can get points another way. 706 01:01:09,346 --> 01:01:15,419 So you can get like uh sociable points if you have I love yeah, I love that mechanic in games. 707 01:01:15,419 --> 01:01:20,000 Yeah, where you've got kind of like a hidden objective that allows you to kind of come in from behind. 708 01:01:20,000 --> 01:01:21,161 yeah, I l I absolutely love that. 709 01:01:21,161 --> 01:01:21,871 That's marvelous. 710 01:01:21,871 --> 01:01:28,514 If you're a sports person and you've been football training, then you know, it's not as bad a reason for 711 01:01:29,350 --> 01:01:37,798 delaying working on your assignment than if you've done something stupid like eaten a dodgy kebab and you've spent the night vomiting. 712 01:01:37,798 --> 01:01:39,729 As the which which sounds like another one of your cards. 713 01:01:39,729 --> 01:01:43,692 And also just what a marvellous way of interpreting the kind of the holistic university experience. 714 01:01:43,692 --> 01:01:49,527 Because I I I regard the academic side of mine as maybe thirty percent of what I actually took away from it. 715 01:01:49,607 --> 01:01:51,249 that's just such a that's such a lovely thing. 716 01:01:51,249 --> 01:01:52,019 I love it so much. 717 01:01:52,019 --> 01:01:53,540 Well I I hope I can pull it off. 718 01:01:53,540 --> 01:01:58,230 I mean it's quite it's it's it's difficult to work out how many cards you need and 719 01:01:58,230 --> 01:02:01,531 And how the whole uh game mechanic can be made to work. 720 01:02:01,531 --> 01:02:11,175 But I'm hoping that, you know, I'm gonna play test it at Playful Learning and uh all those marvelous uh fellow participants will be able to give me some tips. 721 01:02:11,555 --> 01:02:14,776 I mean, I I look forward to playing it myself. 722 01:02:15,657 --> 01:02:25,761 Kissing, before I let you go, I have just one more question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 723 01:02:25,761 --> 01:02:28,122 Oh 724 01:02:28,210 --> 01:02:30,841 Oh, I've got a punch hole for disappearing into the woods. 725 01:02:30,841 --> 01:02:33,031 I really do like that. 726 01:02:33,071 --> 01:02:37,432 I would definitely be gathering wildflowers, I think. 727 01:02:37,713 --> 01:02:44,855 And in anticipation of making some artwork, perhaps using my gel plate when I brought them home. 728 01:02:44,855 --> 01:02:46,415 Should I find my way out of the woods? 729 01:02:46,415 --> 01:02:47,325 What's a gel plate? 730 01:02:47,325 --> 01:02:57,868 Uh it's a uh it's exactly what it sounds it's a gelatin plate and you layer um acrylic paint on a thin layer of acrylic paint and then you arrange your 731 01:02:58,220 --> 01:03:11,060 botanics on the plate and you can make some rather wonderful yeah, they sort of uh one off mono print type botanical art which I really love doing. 732 01:03:11,080 --> 01:03:13,452 So that is what I would do. 733 01:03:20,140 --> 01:03:31,352 And let's of course not forget that throughout the conference, starting on a Wednesday, Emma Gillaspie, David Collette and Rachel Rawlinson will be presenting Encounters with the 734 01:03:31,352 --> 01:03:37,018 Creatures of the Subtle Labyrinth for your collecting and gaming enjoyment throughout. 735 01:03:38,946 --> 01:03:53,776 So myself, Dave Collett and Michelle Rawlinson um have um hatched up an idea to try and help people navigate um scholarship of teaching and learning or SOTL for short. 736 01:03:53,776 --> 01:03:56,738 Hence SOTL in the SOTL labyrinth. 737 01:03:56,738 --> 01:04:08,766 Um and all of the things that we come across around people um writing about their teaching and learning practice, sharing that, understanding it, researching it. 738 01:04:09,634 --> 01:04:11,775 are that it's a very hidden process. 739 01:04:11,775 --> 01:04:18,368 There's lots of um encounters with helpful or unhelpful um areas. 740 01:04:18,368 --> 01:04:23,510 So what we decided to do was turn this into a playable game. 741 01:04:24,501 --> 01:04:37,154 and they uh everybody in the conference will be able to play this game because it runs across the whole conference and everybody will find um creature cards. 742 01:04:37,154 --> 01:04:39,355 dotted around the conference venue. 743 01:04:39,355 --> 01:04:51,042 And each creature will em have different abilities within either helping or hindering you in doing your scholarship of teaching and learning. 744 01:04:51,142 --> 01:04:56,985 So we want you to build a hand for you to be able to navigate that labyrinth. 745 01:04:56,985 --> 01:05:05,650 em And the idea is that it'll help people em have conversations with each other. 746 01:05:05,664 --> 01:05:17,464 about scholarship of teaching and learning, what helps, what gets in the way, and help them kind of reflect on what they need as an individual, um, because we'll all need 747 01:05:17,464 --> 01:05:20,876 slightly different things to help us move forward in this. 748 01:05:20,876 --> 01:05:33,597 Um, and then we want to kind of gather your gather people's feedback on what are the kind of barriers enabling us to scholarship and how can we help that through playful learning. 749 01:05:33,597 --> 01:05:34,697 That sounds fantastic. 750 01:05:34,697 --> 01:05:35,640 So um 751 01:05:35,640 --> 01:05:36,901 Got questions about the the game. 752 01:05:36,901 --> 01:05:43,303 So obviously people go around and collect the cards, already loving collect them like a collecting card game dotted around the conference. 753 01:05:43,303 --> 01:05:45,094 Cannot wait to see the cards themselves. 754 01:05:45,094 --> 01:05:50,817 So are people gonna be able to sort of come and play against each other or against you with a g or against the labyrinth with these cards? 755 01:05:50,817 --> 01:05:52,297 How's that gonna work? 756 01:05:52,718 --> 01:06:02,934 So they're going to be able to play against each other or with each other collaboratively, depending on how they choose to use their cards. 757 01:06:02,934 --> 01:06:04,835 And the abilities within those cards. 758 01:06:04,835 --> 01:06:09,318 I don't want to give too much away in terms of the the mechanics of that. 759 01:06:09,318 --> 01:06:12,679 Um and also we're still working out the final details. 760 01:06:12,679 --> 01:06:18,083 Um but there will be a physical labyrinth installation. 761 01:06:18,083 --> 01:06:19,673 Whoa, why didn't you open with that? 762 01:06:19,673 --> 01:06:20,714 That's so cool. 763 01:06:22,085 --> 01:06:26,387 which uh Dave is building, he's brilliant at that kind of stuff. 764 01:06:26,387 --> 01:06:31,904 And so it's almost gonna be kind of a trading post, so where people want to 765 01:06:31,904 --> 01:06:38,620 In any game that y you have like a a tavern or or an area where people go and tra trade resources. 766 01:06:38,620 --> 01:06:56,185 Um so that's gonna act as a trading post, but also a place for people to interact with with the creatures um themselves and how you um how you can give us feedback about the 767 01:06:56,185 --> 01:06:59,017 activity and and how it works for you. 768 01:06:59,318 --> 01:07:00,222 That sounds 769 01:07:00,222 --> 01:07:01,392 Absolutely fantastic. 770 01:07:01,392 --> 01:07:02,463 I can't wait to see this. 771 01:07:02,463 --> 01:07:03,253 I can't wait to play the game. 772 01:07:03,253 --> 01:07:07,065 I really hope that there's like foil cards and different rarities and things. 773 01:07:07,065 --> 01:07:11,637 The the the nerd in me is really hoping to find a booster pack or something, dotted around the conference. 774 01:07:11,637 --> 01:07:13,447 I'm just I'm very, very excited for this. 775 01:07:13,447 --> 01:07:15,688 Um Emma, thank you so much for that. 776 01:07:15,688 --> 01:07:23,551 I've got one more question for you, which is if you were to disappear into the woods, where would we find you and what would you be doing? 777 01:07:24,192 --> 01:07:27,173 I would be somewhere warm and dry. 778 01:07:27,173 --> 01:07:29,580 So I'd be thinking like a nook. 779 01:07:29,580 --> 01:07:35,035 within a tree, um 'cause I don't do very well outdoors. 780 01:07:35,236 --> 01:07:37,688 Quite an indoor indoors in person. 781 01:07:37,688 --> 01:07:41,462 Um so I'll be somewhere, yeah, sheltered. 782 01:07:41,483 --> 01:07:48,630 And I would likely be um listening to the sounds of the forest. 783 01:07:56,046 --> 01:08:04,869 And so we emerge blinking from the woods of the sessions into the different woods of the evening and the evening's activities. 784 01:08:06,050 --> 01:08:16,313 From 4.45 until 6.30, there'll be but a free time to decompress, followed by the Conference Barbecue, the Northfield Bar at 6:30. 785 01:08:17,634 --> 01:08:19,234 Barbecue will consist of 786 01:08:19,288 --> 01:08:30,703 Franconian Company hot dogs in brioche buns with crispy onions and sauces, or halloumi, red pepper, and red onion jam burgers in brioche buns with relish, pickles, and baby gem. 787 01:08:30,863 --> 01:08:38,706 There'll also be a selection of salads, including charred corn, house slaw, potatoes, chives, and island white tomatoes. 788 01:08:40,227 --> 01:08:45,009 Also starting that evening will be the conference's optional evening activities. 789 01:08:45,549 --> 01:08:47,870 The first presented by Malcolm Murray. 790 01:08:48,020 --> 01:08:56,113 is all play and no work, rescuing an away day from blindness using Taskmaster and a lot of ducks. 791 01:08:57,354 --> 01:08:59,895 And from there the evening is your own. 792 01:09:00,075 --> 01:09:11,821 You may wish to have a little trot around campus, perhaps sample a couple of the bars, or pop down into Brighton Town, where there are even more bars, and a great big wet thing 793 01:09:11,821 --> 01:09:14,802 called the sea, which you can look out over. 794 01:09:14,936 --> 01:09:28,515 Reflecting on a day of potently playful pedagogies before scampering away to your den or nest, tucked down for a jolly good night's sleep in preparation for day two of the 795 01:09:28,515 --> 01:09:33,378 conference and another journey into the woods. 796 01:09:39,394 --> 01:09:44,760 This special episode of Pedagodzilla on tour was read and produced by me, Michael Collins. 797 01:09:45,242 --> 01:09:56,127 For more playful exploration of pedagogy, check out pedagodzilla.com, where you can subscribe to the podcast and check out our book, Pedagodzilla Exploring the Realms of 798 01:09:56,127 --> 01:09:57,217 Pedagogy.